Some Guardian Improvements
First you want more tanky, then you want more mobility. Do you want a cheetaphant ?
But actually, guardian is find as it is.
All your problems can be solved by rolling a warrior. Stop trying to make all classes the same. Each has its strengths and weakness and you need to learn how to play with it. You may not get everything in the world that you want but you need to compromise and prioritize.
The devs don’t care about WvW so I’m gonna kill players in PvE!
Guardian is pretty fine as it is. The only thing I really wish they’d fix is Symbol of Switftness not working together with other speed boost skills. It only works when SoS is the first skill used but when you use for example Aegis, and SoS while still under the effect of Swiftness from Aegis, no additional time is added.
no no no, your suggestion is absolutly not good enough and will leave many other guardians still with issues. I Think a skill ‘power of the divine gods’ is needed.
Description: ‘Strike down all foes in map and loot all body’s automaticly.’
To prevent misuse this skill will have a cooldown of 5 seconds.
Arise, opressed of Tyria!
Eh, if anything, when it comes to tankiness, the base health of Guardians needs to be increased. Yes, I know, the Virtues are supposed to balance that out, but seriously, not even having 11K base health at level 80 is pretty sad. Thieves and eles are also that low, but they have ridiculous mobility. Honestly, Guardians are probably the most balanced class right now. There’s a reason they couldn’t give Guardians to many buffs last patch, they’re already really great at almost everything. I wish we had better mobility, but then we’d just snuff out Warriors completely, who don’t really do much of anything but hit hard and run fast.