Some Guardian Improvements

Some Guardian Improvements

in Suggestions

Posted by: Arthxaiz.5947

Arthxaiz.5947

A Guardian is my main character, as such I can only speak for my Guardian when I suggest these.

I feel like Guardians are not as “tanky” as they could or supposed to be, still.

  • Guardians need reduced incoming condition damage and/or duration. With the addition of another condition, some classes; especially the Guardian need some way to offset the damage.
    Something different would be a trait that forcibly makes the Guardian immune to a constant condition or can only get one stack of a certain condition. No Bleed stacks.
  • Guardians need easier mobility. Although I can get around on my Guardian with speed boons, they do not last long enough. And compared to the know “sprinting” Warrior, we move slow.

  1. Change our Virtues:
    Inspired Virtue can be changed to instead of giving those buffs, or in addition to, the passives of those virtues also give an extra boost under certain conditions.
    http://wiki.guildwars2.com/wiki/Inspired_Virtue
    Example:
    Resolve: regeneration + %25 boost to movement speed – this will sort of make Guardians chose to use this virtue or not in dire situation. (Sort of a Run or fight scenario)
    Courage: protection + .01
    Reduced projectile Damage based on Power – Why? Because the Guardian is toyed with in a skilled ranged fight.
    Justice: might – +.01% to Boon Duration based on Condition Damage
    or
  2. The Trait “Stength in Numbers” – can be changed to give a 25% movement speed.
    Or a speed percentage based on current toughness.
    http://wiki.guildwars2.com/wiki/Strength_in_Numbers

I did some off the head math for this but. If it adds a 0.01% to movement speed per point to toughness.
then .01 × 1,500 toughness = 15% boost to movement speed.

On my Guardian, his current toughness is 1,991 (yes I know I’m pushing 2k) but more accurately it would be a 19.91% movement speed boost.

Of course when the buff activates; movement speed won’t matter too much because combat slows a player down but, with the trait activated. My toughness will go up by 150. giving me a 21.41% movement speed boost; in that regard If I was built for survival this would be good for running away and escaping.

There would probably be some offsets as well.

Example: The boosts can’t go above 25% and The toughness given by “Strength in Numbers” can be reduced to 100-125. Or that in itself can be based on level range.
Since you have to be level 30 to get that skill tree:
30 to 45 = 60
45 to 55= 80
Why the jump? usually at this point in PvE or WvW the player has many skills to use + skill points. The boost will be needed for better combat, to keep up pace with others and stronger NPCs. Weak gear as wel.
55 to 65= 120
65 to 75 = 140
75 to 80 = 150 (Why the minor boost? At this point the player will or should have exotic or stronger.)

Some Guardian Improvements

in Suggestions

Posted by: Nretep.2564

Nretep.2564

First you want more tanky, then you want more mobility. Do you want a cheetaphant ?

But actually, guardian is find as it is.

Some Guardian Improvements

in Suggestions

Posted by: GuardianOMS.8067

GuardianOMS.8067

All your problems can be solved by rolling a warrior. Stop trying to make all classes the same. Each has its strengths and weakness and you need to learn how to play with it. You may not get everything in the world that you want but you need to compromise and prioritize.

Sgt Killjoy – “Pedantic” “babe” and “bff” of Saiyr
The devs don’t care about WvW so I’m gonna kill players in PvE!

Some Guardian Improvements

in Suggestions

Posted by: Furesy.6935

Furesy.6935

Guardian is pretty fine as it is. The only thing I really wish they’d fix is Symbol of Switftness not working together with other speed boost skills. It only works when SoS is the first skill used but when you use for example Aegis, and SoS while still under the effect of Swiftness from Aegis, no additional time is added.

Some Guardian Improvements

in Suggestions

Posted by: mercury ranique.2170

mercury ranique.2170

no no no, your suggestion is absolutly not good enough and will leave many other guardians still with issues. I Think a skill ‘power of the divine gods’ is needed.

Description: ‘Strike down all foes in map and loot all body’s automaticly.’

To prevent misuse this skill will have a cooldown of 5 seconds.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

Some Guardian Improvements

in Suggestions

Posted by: Kaizz.7306

Kaizz.7306

Eh, if anything, when it comes to tankiness, the base health of Guardians needs to be increased. Yes, I know, the Virtues are supposed to balance that out, but seriously, not even having 11K base health at level 80 is pretty sad. Thieves and eles are also that low, but they have ridiculous mobility. Honestly, Guardians are probably the most balanced class right now. There’s a reason they couldn’t give Guardians to many buffs last patch, they’re already really great at almost everything. I wish we had better mobility, but then we’d just snuff out Warriors completely, who don’t really do much of anything but hit hard and run fast.