golem master:
1: 5% more health
2: 5% damage increase
3: 10% movement speed
4: bubble Field now Heals golems and players for X
5: When golem is destroyed do X damage to enemy players/doors/walls near golem and knock back players.
Salvage Master: Destroying Enemy Siege, chances to pull supply back from it 1-10 supply
1: Salvage enemy siege and claim 10% supply and a 10% chance to get the blueprints
2: Salvage enemy siege and claim 20% supply and a 20% chance to get the blueprints
3: Salvage enemy siege and claim 30% supply and a 30% chance to get the blueprints
4: Salvage enemy siege and claim 40% supply and a 40% chance to get the blueprints
5: Salvage enemy siege and claim 50% supply and a 50% chance to get the blueprints
Defender Master: Able to “use” walls and doors and place buffs on them. all have kitten cooldowns
1: Cast Retaliation on target door/wall 5s
2: Cast Protection on target door/wall 5s
3: Cast regen on target door/wall 5s
4: Cast damage immune on the door/wall 5s
5: Cast Reflection on door/wall 5s