Some things should be account wide.

Some things should be account wide.

in Suggestions

Posted by: neko.9028

neko.9028

1. Make Runes that drop specifically in certain dungeons(Example: Monk rune from Ascalonian Catacombs) account wide, not SOULBOUND as they currently are.
Why: Because why have runes drop that are not account bound when you may want to use these runes on another character? It would be great if this can be changed. I don’t need runes for a guardian on my mesmer, yet they are soulbound and all I can do is delete them.

2. Make karma account wide.
Why: It serves no purpose to not have this accountwide, this feels like a way to keep people playing. There’s been one great change to this(kind of), that monthly and daily give you 4,5k/45k to spend on whatever character, this is great. But it forces people to play on different characters.

3. Dyes need to be accountwide
Why: This has to do with money. Which is also why I think this will never be changed despite what the community wants. But please change this. I’m one of the people who buy gems. I find these dye packs great, but the dyes need to be account wide.

mehh

(edited by neko.9028)

Some things should be account wide.

in Suggestions

Posted by: Daddicus.6128

Daddicus.6128

I agree on the runes, but neither of the other two. Karma is gained at a pretty high rate. To make it account wide would mean dropping the rate. A lot.

Just take those 4500 Karma goodies you get for your dailies and put them in the bank, for use by whoever needs some.

On dyes, I already have far more unidentified dyes than there are colors availble. So, the drop rate supports having them be identified only for one character.

Some things should be account wide.

in Suggestions

Posted by: Azaziel.3608

Azaziel.3608

For me, nothing in this game should be character bound…it doesn’t make sense.

Some things should be account wide.

in Suggestions

Posted by: Jia Shen.4217

Jia Shen.4217

To be honest if it drops in loot it shouldn’t be bound at all. At worst bind on equip. Seeing as karma is a currency only you can use (can’t be given to others) I see no reason not to have it be transferable between your characters like coins can through the vault. What does it matter what character you did something to earn the karma with. You still gain it at the same rate. Dyes account based and dyes character based, I understand the positions of both sides. Problem is the one side lost out to the other side. This was done the way it is based on what players wanted. I’m almost certain this came up some time ago and this is what we were told as to why it is that way. Is it possible they could change it? Sure but probably not unless a vast majority of the player base wants it changed. After all that is why it was made that way in the first place.