Some very cool idea's for future DLC's! devs read!
Adding traits as a DLC would break their mantra of, No paying real money to out perform other players.
And the reason they have it at 70 trait points is so you dont have more than 2 traits maxed out at 30 each.
As far as your PVP suggestions, these shouldnt even be a DLC should be a FEATURE already as the name suggests, GUILD wars.
Adding traits as a DLC would break their mantra of, No paying real money to out perform other players.
And the reason they have it at 70 trait points is so you dont have more than 2 traits maxed out at 30 each.
As far as your PVP suggestions, these shouldnt even be a DLC should be a FEATURE already as the name suggests, GUILD wars.
If u played GW1, you know they gave you new skills when you baught DLC’s wich was quite unfair for players that didnt baught them too.
And with DLC i also mean just future features and adds.
Adding traits as a DLC would break their mantra of, No paying real money to out perform other players.
And the reason they have it at 70 trait points is so you dont have more than 2 traits maxed out at 30 each.
As far as your PVP suggestions, these shouldnt even be a DLC should be a FEATURE already as the name suggests, GUILD wars.
If u played GW1, you know they gave you new skills when you baught DLC’s wich was quite unfair for players that didnt baught them too.
And with DLC i also mean just future features and adds.
First of all, Guildwars ONE does not exist.
Its called Guildwars
Prophecies
Factions
Nightfall
Eye of the North
are not DLCs they’re EXPANSIONS.
Secondly
What you’re talking about adding more trait points is like Guildwars giving players more ATTRIBUTE POINTS for buying an expansion, which by the way maxes out at 200 and not a single number more for each expansion.
I’m just assuming here that you actually played Guildwars since you brought up and trust my better judgement that you know the difference between SKILLS and ATTRIBUTE POINTS.
Expansions in Guildwars are about new skills and new content, not adding more levels and making people get more top end gear.
(edited by Rizzy.8293)
They COULD add in a new tier of traits without “adding more levels” and it certainly has nothing to do with “making people get more top end gear”.
Make a new tier at level 80 and allow a larger allotment of trait points.. instead of a max at 70 make the max 90 so once again you can only possible have 2 trait tiers maxed with 10 points left over to throw somewhere else.
I’m not saying this is the best idea to make character builds more unique and customized but I believe it’s an idea worth taking into consideration. To me, that’s one thing I’d like to see.. more customization of character builds.. whether it be through a new trait tier or larger trait tiers or more skills or more weapons.. although to be honest my favorite idea so far was to make it so each weapon skill slot had a few options instead of being just being set in stone.. i know the reasoning behind it but it’d be cool all the same :-P
Last man standing sounds fun, but I would not be surprised to find a Asura hiding in a bush somewhere…
Deathmatch is certain to come later.
Refer to the lore for the “Guild Wars” title.
I am sure they will add more skills and traits in the future.
They COULD add in a new tier of traits without “adding more levels” and it certainly has nothing to do with “making people get more top end gear”.
Make a new tier at level 80 and allow a larger allotment of trait points.. instead of a max at 70 make the max 90 so once again you can only possible have 2 trait tiers maxed with 10 points left over to throw somewhere else.
I’m not saying this is the best idea to make character builds more unique and customized but I believe it’s an idea worth taking into consideration. To me, that’s one thing I’d like to see.. more customization of character builds.. whether it be through a new trait tier or larger trait tiers or more skills or more weapons.. although to be honest my favorite idea so far was to make it so each weapon skill slot had a few options instead of being just being set in stone.. i know the reasoning behind it but it’d be cool all the same :-P
This isn’t even a good idea.
As I mentioned in my post. New content in Guildwars is about new skill abilities, not overwhelming your opponent with more levels or traits.
Some very cool idea's for future DLC's! devs read!
in Suggestions
Posted by: Cloud Windfoot Omega.7485
who said that DLC cant be free
They COULD add in a new tier of traits without “adding more levels” and it certainly has nothing to do with “making people get more top end gear”.
Make a new tier at level 80 and allow a larger allotment of trait points.. instead of a max at 70 make the max 90 so once again you can only possible have 2 trait tiers maxed with 10 points left over to throw somewhere else.
I’m not saying this is the best idea to make character builds more unique and customized but I believe it’s an idea worth taking into consideration. To me, that’s one thing I’d like to see.. more customization of character builds.. whether it be through a new trait tier or larger trait tiers or more skills or more weapons.. although to be honest my favorite idea so far was to make it so each weapon skill slot had a few options instead of being just being set in stone.. i know the reasoning behind it but it’d be cool all the same :-P
This isn’t even a good idea.
As I mentioned in my post. New content in Guildwars is about new skill abilities, not overwhelming your opponent with more levels or traits.
Once again I’d like to reiterate that no where do I mention more levels.. more traits yes.. either a new trait tier at level 80 (which is an EXISTING lvl in the game lol why do you keep mentioning “more levels”?) or the same 3 tiers with more traits to choose from or a new trait line altogether.. the trait system COULD stand to be made more in depth, more intricate.. Why do you have such a strong stance against added customization of the trait system?