Sort out rewards for races other than humans

Sort out rewards for races other than humans

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Posted by: cassiekessie.9356

cassiekessie.9356

As a new player to the game, one of my first impressions of it was surprise at the rewards offered to non-human races. As a Sylvari, I was astounded to see that my story rewards are comprised of human-style attire. Worse, I found that I could not buy Sylvari gear from the vendors, nor craft it.

Taking the view that as GW is a free to play game, I went to the gem store, and found there that I could not kit out my character, even if I were to pay for it, which I would have done. I understand that I can purchase the cultural armours in-game, but there are only three sets of those.

No doubt this has been raised before, but, as indicated, I am new to the game and could not find a relevant post. The lack of cultural rewards smacks of pure laziness by Anet, and is a real turn off for me.

I also cannot understand why the gem store, a source of income for Anet, has such a poor offering in terms of skins and weapons. Surely they ought to be encouraging people to spend real money. I know that some players appear to believe that everything ought to be available using in-game gold, but I am more of a realist about it; Anet have to make an income and I do not believe they utilise the gem store very well in that regard.

Sort out rewards for races other than humans

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Posted by: raseloc.6932

raseloc.6932

I agree there needs to be more race specific gear. I posted my ideas here:
https://forum-en.gw2archive.eu/forum/game/suggestions/Racial-Armor/first#post2969183

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Sort out rewards for races other than humans

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Posted by: Sons.5493

Sons.5493

Nowhere is stated that sylvari uses plant armor by definition. You have TA, and three culturals.

>No doubt this has been raised before

Sort out rewards for races other than humans

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Posted by: cassiekessie.9356

cassiekessie.9356

@ Sons – It might not be stated but it is unlikely that the Sylvari, or any other race, would ‘reward’ someone with human clothing. I have yet to see any crafted armour that is anything but human. So yes, I think the game is unfairly biased towards humans and, as a new player, I find that bizarre and off-putting. It is the same for Norn – the armours available were ridiculous for the native climate and it seems extremely lazy by Anet that they do not at least provide cultural rewards in the personal story.

(edited by cassiekessie.9356)

Sort out rewards for races other than humans

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Posted by: Brave Mallyki.1563

Brave Mallyki.1563

Along a similar line, I would like to see each class have its own style. I liked that in GW1 you had a sense when playing a necro you had the power of death in your character and you felt kitten, but now running around with the same style of armor that an ele and mesmer wear you don’t get that feeling.

But then you start crunching the numbers 8 classes x 5 races x 2 genders that’s 80 different sub-styles for that one main style. If they would take the time spent on the living world and rework the armor styles instead, then I think you would see a lot more people running dungeons to get the armor they felt suits their profession and race the best. They could make meta achievements from it too. Like buy a full set of armor from each dungeon and have them tiered by pieces and after each tier you got a few AP’s and a few dungeon tokens from that dungeon to help with buying the next piece. It wouldn’t be any more difficult than the metas now but just more grindy. And, I don’t think ANet has any problems with making players grind. *cough*ledgendaries*cough*

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