Soul Reaping trait changes

Soul Reaping trait changes

in Suggestions

Posted by: DarnDevil IV.2143

DarnDevil IV.2143

Hi there! So, warriors got few traits merged so I thought they could do the same for necros

I suggest they add the 15% CDR from Path of Midnight into Speed of Shdows as I see it hardly ever used.

This would free up a slot for a new trait, and I would love to have it be a trait that changes the Dark Path into a new skill:

On the Haunt
1/2 second cast time
ground targeted 1000 range leap (jumps as fast as warrior sword #2)
does the same amount of chill and bleed as Dark Path does but in a 120 radius aoe

I know ground targeted DS2 was removed in beta but I think it deserves another chance as a leap instead that costs 10 trait points as the game has changed alot since release.

This would also not prevent people using Dark Path as it is now. This would also allow the necromancer to spec into some limited mobility and I think a trait slot and 200 range less is a fair price for the leap (which is affected by movement speed).

(edited by DarnDevil IV.2143)