Spirit Runes and Spirit Sigil
1. Why on crit?
2. Just for rangers or also guardians?
3. Or does it have nothing to do with them?
4. Is the spirit treated as a normal spirit, not able to follow untraited? So only rangers could play them well?
The idea is nice but it lacks in some points.
- More AI?
- What happens when all allies and minions (Rangers, Necros, Mesmers, Engineers…) deals crit over crit in foe(s)?
Looks very OP if used for minion spamer.
Runes and sigils aren’t class dependant. So why would any future upgrades be any different?
How many actually use the 26 charge type sigils? I would if it summoned a golem and was useable in WvW.
Runes and sigils aren’t class dependant.
You sure?
Runes and sigils aren’t class dependant.
You sure?
Works for any summoned pet.
Runes and sigils aren’t class dependant.
You sure?
Works for any summoned pet.
It shouldn’t… companion is linked to pet… hmm…
(edited by Shirk.6421)
Runes and sigils aren’t class dependant.
You sure?
Don’t know. Haven’t crafted one yet. But bonus(6) would be of no use to anyone but a ranger. Would be interested to know if bonus(6) works with summoned allies though.
But the Rune of the Elementalist works with torch rangers for instance. But what ranger would use this rune?