Spirit Runes and Spirit Sigil

Spirit Runes and Spirit Sigil

in Suggestions

Posted by: Squishy.2135

Squishy.2135

*Superior Rune Of Spirits:
(1) +25 Vitality
(2) +20% Spirit Duration
(3) +50 Vitality
(4) 5% chance to summon a spirit when hit. (Cooldown: 60s)
(5) +90 Vitality
(6) +5% damage while you have a spirit.
That summoned spirit should grant a 30% chance to cause 3 seconds of Confusion on crit. When it dies, it knockbacks nearby foes. Spirit duration 15 seconds.

*Superior Sigil of Spirit Summoning:
Gain a summoning charge whenever you kill a foe. At 26 charges, you summon a spirit. (You lose all charges on down)
This summoned spirit should grant a 30% chance to cause 2 seconds of Weakness on crit. When it dies, it inflicts 3 stacks of Torment to nearby foes. Just like the fleshreaver sigil, spirit duration is 60 seconds.

Rune of Lich/Sigil of Demon Summoning variants. There needs to be more wars between Spirit Rangers and MM Necros.

Spirit Runes and Spirit Sigil

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Posted by: Shirk.6421

Shirk.6421

1. Why on crit?
2. Just for rangers or also guardians?
3. Or does it have nothing to do with them?
4. Is the spirit treated as a normal spirit, not able to follow untraited? So only rangers could play them well?

The idea is nice but it lacks in some points.

Spirit Runes and Spirit Sigil

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Posted by: JETWING.2759

JETWING.2759

- More AI?
- What happens when all allies and minions (Rangers, Necros, Mesmers, Engineers…) deals crit over crit in foe(s)?

Looks very OP if used for minion spamer.

Spirit Runes and Spirit Sigil

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Posted by: Carnius Magius.8091

Carnius Magius.8091

Runes and sigils aren’t class dependant. So why would any future upgrades be any different?

How many actually use the 26 charge type sigils? I would if it summoned a golem and was useable in WvW.

Spirit Runes and Spirit Sigil

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Posted by: Shirk.6421

Shirk.6421

Runes and sigils aren’t class dependant.

You sure?

http://wiki.guildwars2.com/wiki/Rune_of_the_ranger

Spirit Runes and Spirit Sigil

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Posted by: Phy.2913

Phy.2913

Runes and sigils aren’t class dependant.

You sure?

http://wiki.guildwars2.com/wiki/Rune_of_the_ranger

Works for any summoned pet.

Spirit Runes and Spirit Sigil

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Posted by: Shirk.6421

Shirk.6421

Runes and sigils aren’t class dependant.

You sure?

http://wiki.guildwars2.com/wiki/Rune_of_the_ranger

Works for any summoned pet.

It shouldn’t… companion is linked to pet… hmm…

(edited by Shirk.6421)

Spirit Runes and Spirit Sigil

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Posted by: Carnius Magius.8091

Carnius Magius.8091

Runes and sigils aren’t class dependant.

You sure?

http://wiki.guildwars2.com/wiki/Rune_of_the_ranger

Don’t know. Haven’t crafted one yet. But bonus(6) would be of no use to anyone but a ranger. Would be interested to know if bonus(6) works with summoned allies though.

But the Rune of the Elementalist works with torch rangers for instance. But what ranger would use this rune?