Split Classes
Not for GW2. They actually had planned to bring in dual classes into GW2 but said that the design didn’t fit with the game, so they removed it. it’s better to keep the classes as they are now and have potential to add more classes later on, as well as adding more weapons for each class to have tons more diversity for everyone.
I think this would be too big of a sudden change, So, it is an idea probably best for some future game by Anet, Maybe not even Guild Wars 2 related. But I do think split classes are a huge part of what made the original GW so unique, because all the options players have, as to what they want to be.
I had a Monk/Necro, a Derv/Warrior Derv/Assassin, etc, and I loved mixing the skills and stuff. Thinking about it almost makes me want to go back to the original GW because there just isn’t as many things you can do with your characters in GW2.
Granted, all classes in GW2 are very flexible, and most classes can do many things, I still don’t think there are as many UNIQUE things to do in GW2 as there were in GW1.
It’s unlikely at this point they would do such a huge revamp of the game. What they maybe could do is give us more weapon skills that can be slotted in. Or possibly allow an additional weapon switch, maybe out of combat, for all professions. You would still have only 2 weapons, or one weapon for Elementalists and engineers, to use in combat but it would allow for more flexibility.
Not for GW2. They actually had planned to bring in dual classes into GW2 but said that the design didn’t fit with the game, so they removed it. it’s better to keep the classes as they are now and have potential to add more classes later on, as well as adding more weapons for each class to have tons more diversity for everyone.
It wasn’t just that, it was also balance issues. GW1 professions were balanced in Prophecies PvP. Upon release of Factions, all that balance was thrown off-kilter with Rits and Assassins bringing in combos that Arenanet didn’t foresee. In fact, Assassins were nerfed (and kept getting nerfed) for the majority of the games life. And then with Nightfall, everyone expected the Paragons to be amazing and the Dervishes to be supbar, but with the skill combinations, Paragons were just support and Dervishes were amazing combo-ers with other professions.
