Split the Game Into 3 Areas.

Split the Game Into 3 Areas.

in Suggestions

Posted by: iKeostuKen.2738

iKeostuKen.2738

When i say split the game into 3 Areas i mean:
-Have a team for each of the 3 Areas of the game. (PvE, WvW, PvP) They do not effect each other in any way. So a nerf to the Class in PvP does not effect it in WvW/PvE.

My Fav classes being Engie/Ranger/Necro. Its not fair that they always get the short hand of the deal in PvE just because it does to well in PvP. Different Traits for each part of the game would be nice so Traits would have different Effects in WvW/PvE/PvP. This would give more diversity inside the classes and make them possibly more in-depth.

Completely Rebuild WvW:
-4 different maps. Not 3 being the complete same with different names. Also giving it a true feel of PvPvE where PvE monsters can actually take towers/ camps.
-Seperate levels from PvE like with PvP. Making it so you have all class skills at the start.

Il go more in-depth with what i mean about Seperate levels in WvW from PvE.
In WvW, When you level up a character they get points that will go towards how effective they can be in WvW. Pretty much the new system we got for WvW upgrades where we can increase supply carry.

Split the Game Into 3 Areas.

in Suggestions

Posted by: iKeostuKen.2738

iKeostuKen.2738

Also for the engineer class. If we could get better/upgraded kits for aesthetics. The backpacks look ugly . Or even a option to remove them so i can sport my Cash shop teddy bag

Split the Game Into 3 Areas.

in Suggestions

Posted by: StriderShinryu.6923

StriderShinryu.6923

From what I understand, they are already in the process of doing this. It’s an idea I definitely approve of.