Stacking UV's and the thin red line

Stacking UV's and the thin red line

in Suggestions

Posted by: Vijil.5786

Vijil.5786

This is a very minor issue that in reality has no actual effect on the game. I realize there are more pressing issues at hand and by no means am I suggesting this should be priority #1.

However, in many of the clothing models, you can clearly see a thin red line running down the center of the back or front of the model. in other pieces you can also see red lines along the edges of the model as well. I’m guessing the background color you’ve chosen for your texture sheets is red and that color is bleeding through a UV edge. In most cases it seems as though its in the position where you’d have stacked UVs or where you have two shells meeting.

Again, its not a huge deal but it does kind of pull me out of my immersion. I’m a little surprised your art team didn’t spot this. Personally, I’d just change the background color to something more neutral like grey so it doesn’t look quite so obviously like a seam.