Starting Areas Need More Events

Starting Areas Need More Events

in Suggestions

Posted by: Zietlogik.6208

Zietlogik.6208

It is hard to teach players about events properly when the first thing they are subject to in the post-intro is hearts (mainly)

I’ve made many alts, and seem to run into the issue every time. If you want players to actively be involved in events rather than “heart hopping” then they need to actually HAPPEN.

When I create an alt I am usually heart hopping and not actually encountering any events until i’m done 4-5 hearts.

The Hearts are suppose to be “hot spots” for events (or so i’ve heard) but this is rarely ever the case.

The introduction experience a player should get when entering the persistent world, is that events are an integral part of their experience, if there are no events, they will never get that impression.

So it would be doubly important to have a decent concentration of varied events in the lvl 2-7 range to give that impression.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

Starting Areas Need More Events

in Suggestions

Posted by: lorazcyk.8927

lorazcyk.8927

It’s not that we need more events, there are a lot of them. Most events only happen when a player talks with a certain NPC or Some events “just happen” but most of the events need you to trigger them.

By giving some events a Heart icon, the game made it seem like events are just there, and that the player doesn’t cause events to happen.
That’s wrong, the player can and should cause events to happen.

Pay attention to NPCs, even if they don’t try to catch your attention sometimes they give you an event.

Not all of them have an orange ball over their head.

I haven’t played the game in quite a few months, so I’ll let someone else give some tips on how to trigger events.

Starting Areas Need More Events

in Suggestions

Posted by: Zietlogik.6208

Zietlogik.6208

It’s not that we need more events, there are a lot of them. Most events only happen when a player talks with a certain NPC or Some events “just happen” but most of the events need you to trigger them.

By giving some events a Heart icon, the game made it seem like events are just there, and that the player doesn’t cause events to happen.
That’s wrong, the player can and should cause events to happen.

Pay attention to NPCs, even if they don’t try to catch your attention sometimes they give you an event.

Not all of them have an orange ball over their head.

I haven’t played the game in quite a few months, so I’ll let someone else give some tips on how to trigger events.

I have 4 80s already, I know how to trigger events. I am saying, through experience, that is not the case.

I just created a brand new ele, leveled it to 8 in Queensdale, and encounted a single event, one, (defending the guard that heads into the centuars).

There simply don’t seem to be enough, and I disagree that players should be the ones to mainly start events, they wanted the world to feel “alive” but having a bunch of player started events are literally just tasking a step back towards exclamation points…they may as well be.

There just needs to be things going on, the density isn’t right, and the fact that players are now timing/farming events means the lack of variety is even more apparent than before.

The starter areas, and the level cap areas should be the ones packed with the events, while the ones in between should provide a consistent and enjoyable leveling experience.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]