I have been an active player since launch, and one of the most impressive things Arenanet did in the first week of the games existence was the “State of the Game” updates. I think everyone can remember the first few days when we didn’t even have a trading post due to unanticipated problems, but Arenanet kept us as updated as possible. It seemed like they knew that the first week of a game launch was crucial to keeping players and made it a priority to keep them informed.
I strongly urge Arenanet to reimplement this.
Arenanet launched a massive game all at once. Huge maps with tons of dynamic events and several dungeons along with a level cap of 80. Obviously this is a massive undertaking. As a gamer but also a programmer, I can barely imagine the amount of gliches, bugs and problems that can come from throwing something this huge onto a total of 52 servers spread all over the globe. I would set my hair on fire. I would hope Arenanet hasn’t but I am sure a few employees have pulled some out, overdosed on caffiene and started nervous twitches.
At this point in my post I want to say – to all Arenanet employees, developers and designers, I give you epic kudos and a heart felt thanks on an amazing game!
That being said, I know and I believe most players know, that bugs and hiccups are going to occur along the way. Solutions will be easier for some problems compared to others and may not come as quickly as we would all want.
We all know that the culling issues in WvW and bugs in some of the dynamic event chains are a few of the items frequently mentioned in the forums. I would love to see what Arenanet considers its priorities and which fixes are on the way. I know that a time frame can’t be given because its just impossible to accurately predict such things. I would also like to know the things that Arenanet doesn’t necessarily consider a problem and why. I really want to see the awesome communication efforts Arenanet put forth in the first week after launch. It was because of those efforts that I told my friends that “this company kitten rocks.” “They even stopped selling the game until they could make room for all players wanting to play!” “Not only is the game ‘that good’ but the company behind it is even better!”