Stealth.
I’d be interested in seeing something like this, myself, personally.
I can see a few hiccups with trying to implement something like this, but if done correctly—that is to say, looked at from all sides so that boon duration doesn’t lead to permanent stealth on an attentive player—I think it could add a new dimension to the stealth ability, certainly.
I thinke stealth need some more love. How can a player shoot you with a challeing spell like Rapid fire where he need to focus a taget there goes in stealth, that dosen’t make sence.
they should make it so when your stealth, rest of the attack miss because the player can now longer focus / lock on the target.
Pet’s allso to strong vs stealth. When i get out of stealth there normaly goes 2-3 secs before i take hits but pet’s hits you the mili sec. you get out and thats just lame of manny reasons..
sorry for my bad english hope you guys get the point anyway..