Stealth and Healing/Finishing downed players

Stealth and Healing/Finishing downed players

in Suggestions

Posted by: Apoleo.9632

Apoleo.9632

As much as attacking is a combat altering activity so is healing/finishing a downed teammate/opponent and therefore should break stealth as well. A clever thief that stealths before attempting to rally a teammate will most likely raise his teammate before we can finsih him without us even being able to interrupt the stealthed thief with a stun, knowckback, daze, etc….