As title, i uses my thief as my main profession, throughout the gameplay i noticed that mobs, or players’ ranged attacks wont be affected by stealth if its deployed before the thief stealth, which doesn’t make sense, stealth is basically invisible, those projectiles shouldn’t be able to track the thief down and get a hit on him, on behalf of this, i’ve done a few experiments, and founding that dodge after stealth doesn’t help of these heat seeking projectiles? a great example will be the new mob Karka, their ranged attack does heavy damage while not being distracted by stealth, makes them a pain for lightly armored, or low health pooled classes such as thieves.