Charr – Ranger
Human – Guardian
It’s been a year guys and there is still not a filter to view only usable items on the TP? How about view armor by type (light, medium, heavy)? This is literally one of the most basic functions of a TP or AH that is already featured in 99% of every other game being played.
This is one of many other features that should’ve been in the game at start. How much I would love to have it right now, ANet should have other priorities at the moment.
A big +1, nonetheless!
This is one of many other features that should’ve been in the game at start. How much I would love to have it right now, ANet should have other priorities at the moment.
A big +1, nonetheless!
Would still be a plus if they implement this. This feature is very basic.
I mean, why isn’t this thought of at the beginning? How long would it take to get this implemented and tested? It’s just some dropdowns (UI change) + some item query.
This is one of many other features that should’ve been in the game at start. How much I would love to have it right now, ANet should have other priorities at the moment.
A big +1, nonetheless!Would still be a plus if they implement this. This feature is very basic.
I mean, why isn’t this thought of at the beginning? How long would it take to get this implemented and tested? It’s just some dropdowns (UI change) + some item query.
Don’t get me wrong! I am giving this a big plus!
Unfortunately the main problem is what you already noted: Why isn’t this thought of at the beginning?
There are só many things that should’ve been here when the game got out, and even if it was overlooked, really.. a quick update or hotfix should get 90% of the problems away in the first month. We’re almost 1.5 years further now, and it feels like only the super big and attention seeking problems were fixed.
I can remember myself being stuck at a ( Level 42? ) Skritt main story quest over a year ago. It took ANet months to fix this. Needless to say, I was already level 80 by the time and doing the main story quests were not much more then a pain and annoyance to complete at this point.
Off topic: Happy new year!!
This is one of many other features that should’ve been in the game at start. How much I would love to have it right now, ANet should have other priorities at the moment.
A big +1, nonetheless!Would still be a plus if they implement this. This feature is very basic.
I mean, why isn’t this thought of at the beginning? How long would it take to get this implemented and tested? It’s just some dropdowns (UI change) + some item query.
Don’t get me wrong! I am giving this a big plus!
Unfortunately the main problem is what you already noted: Why isn’t this thought of at the beginning?
There are só many things that should’ve been here when the game got out, and even if it was overlooked, really.. a quick update or hotfix should get 90% of the problems away in the first month. We’re almost 1.5 years further now, and it feels like only the super big and attention seeking problems were fixed.
I can remember myself being stuck at a ( Level 42? ) Skritt main story quest over a year ago. It took ANet months to fix this. Needless to say, I was already level 80 by the time and doing the main story quests were not much more then a pain and annoyance to complete at this point.Off topic: Happy new year!!
Exactly. I’m a software developer by profession, though I don’t develop games but I have done tons of UI+backend changes (website, sql, java) and it’s not that complex to do. I’m not bragging, but 1 or 2 developers + 1 Quality control could do this change in less than a week.
Anyways, no need to get so mad about this simple issue over the start of 2014. lol
Happy new year to all. Cheers!
Development on any feature that doesn’t somehow funnel players into the Cash Shop ended months before launch, and will never be resumed. That’s why it’s still not here.
It actually makes me nostalgic for Subscription Fees. Holy crap. At least with a guaranteed per-player income, developers could put more than token effort into those sorts of improvements.
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