Storylines based on professions

Storylines based on professions

in Suggestions

Posted by: Suuns.9203

Suuns.9203

I think leveling 8 professions can be boring when “personal” story becomes the same passed the certain line. A person for example who prefers Charr more then any race and wants all his toons to be Charrs will get pretty tired and bored soon. (same on other races). So I think it will be much more fun if Anet makes story based on our profession.

Few Examples:

Necromancer
A noble mage (elementalist) who becomes corrupted because of loss of his wife/children, darkness and hate surrounds him and in the name of revenge he sells his soul to devil and starts to use more powerful black/demonic magic. The whole story can be based on this and in the end he has his revenge… But his doomed soul can never find salvation…

Thief
Why would a person under this title be so honored in the end of storyline?
Can’t he be just a thief? Isn’t thief’s main goal to steal from someone?
I would like to see a poor hungry but smart thief who dreams of gold and steals map or artifact or a key which finally leads to his own El dorado. (Piracy can be also involved as i look on medium armor only one word comes in my mind “Pirate”)

Warrior
Here can work any typical story of a noble warrior who couldn’t protect a king or a princess. Who was really good at hist job but failed. Became drunkard bum and all he was doing was drinking until fate gave him a second chance and now he has to correct his past mistakes and save the kingdom from [Insert danger here].

Guardian
Give them opportunity to really guard spirits and living from evil.

I’m sure someone can come up with better ideas for such storylines so I would like to hear. I think this kind of change will make this game much more fun and active.

P.S I’m not saying that the full storyline system should be rebuilt but Anet can somehow merge race/profession storylines and make even more fun out of it.

Storylines based on professions

in Suggestions

Posted by: Justdeifyme.9387

Justdeifyme.9387

It’s a Roleplaying Game, I play the Role of a character I created, I don’t want my necro to be a corrupted elementalist or any kind of character whose background story is set in stone by the developer.

If you want your Characters to have background stories, create them yourself like you did here. The few choices we can make it terms of the past of your character are so minor that you can create your own past easily.

Storylines based on professions

in Suggestions

Posted by: Suuns.9203

Suuns.9203

It’s a Roleplaying Game, I play the Role of a character I created, I don’t want my necro to be a corrupted elementalist or any kind of character whose background story is set in stone by the developer.

If you want your Characters to have background stories, create them yourself like you did here. The few choices we can make it terms of the past of your character are so minor that you can create your own past easily.

So you enjoy doing same thing over and over again? Sure it can be a choice too.
I’m just suggesting that story(leveling) can be more appealing and not so boring as it is now. Have you leveled more than one toon passed level 30-35? Then you know that for everyone it becomes same more or less.

I just suggested another option that can fulfill the role of a profession.
Where have you seen a kind hearted necromancer who has relentless desire to save people from corruption and necrotic creatures? Sounds kinda ridiculous to me.

And also as I said above this should not change the current system how backgrounds are introduced to us in game, just merged the current ones.

Here I’ll make it easy for you to imagine.
Players should be given choices like they are now.
Racial based story should be also introduced to us. (as it is atm)
Story shouldn’t be “set in stone” but develop on player’s choices. (To kill or not, go right or left, trick or treat etc. etc.)