"Stow Pet" - Permanently (Ranger)

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Pure Heart.1456

Pure Heart.1456

In addition to the current, “Stow Pet” feature, please add;

“Stow Pet – Locked”
The pet will not un-stow when you attack, are attacked or take fall damage.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Silverwing.3416

Silverwing.3416

Wish I could do this with my town clothes too. I’m running around, doing some exploring, drop a little bit too far from that last vista and take fall damage, all of a sudden I change clothes, get out my weapon, and call my pet. Sigh.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Munrock.3092

Munrock.3092

If my pet didn’t come and help me when I was in trouble, I’d sell it to a butcher.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Easterlily.5836

Easterlily.5836

I actually thought about this yesterday.

I was about to travel up on a mountain and didnt want to attack any hostiles, cause then I get this movement speed decreese. And if the pet attack, I get it aswell. So I attempt to stow my pet but it comes back when I aggro a hostile.

Its something thats really annoying and disturbing.

You always continue forward, but there will be curves before you reach the end of the road.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

Just in general, I don’t like that my ranger HAS to have a pet. It was an option in GW1 and now a necessity in GW2. Just being pet bound upsets me about this profession as well as him popping up whenever I take falling dmg, go into water, or get attacked.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Blacklight.2871

Blacklight.2871

The pet is great precisely for the reason that it will take agro while you try to disengage. If I’m running somewhere and trying to avoid mobs, but get “pinged” anyway with a ranged attack, I let my pet deal with it while I keep running. Once I’ve got some distance, I swap it out and I instantly drop that agro. Without a pet, I’ll be running at a reduced pace for much longer, taking more ranged shots and likely having to stop and deal with the agro, rather than just outrunning it.

Pets have many uses. A good Ranger is never hampered by their pet.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Ethics.4519

Ethics.4519

“A good Ranger is never hampered by their pet.”

I went to go revive somebody just outside of the aggro range of a veteran at an event where EVERYBODY died. I called my pet by my side while I revived. He walked 3/4 paces in front of me and aggroed the veteran causing me to reduce my revive rate. The pet died, veteran was no closer and started attacking me killing me.

I’m pro stow-lock.

RIP in peace Robert

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Meldwyn.8592

Meldwyn.8592

For me its a matter of managing it. Use it to my advantage when necessary (running through mobs), and just dealing with it when I am trying to conquer a jumping puzzle for a Vista (fall less).

Not sure one solution exists that everyone would like.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Account.9832

Account.9832

Not sure one solution exists that everyone would like.

Sure there is. Give people the option to permanently stow their pet, or to put it on “standby” (where it pops out if you take damage).

That way everybody can pick the system they prefer.

- Al Zheimer

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Ryth.6518

Ryth.6518

I think many people want the ‘Pet-less’ ranger…

The issue is that the class is based around the pet and the damage from the pet

So they would have to re-work the class and add a new trait line that either discounts the pet or adds in the pets damage, etc.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Kaz.5430

Kaz.5430

In GW1 I never actually used my pet with my ranger.

I’ve actually grown used to having it in GW2, but there are definitely situations where the pet becoming un-stowed is irritating.

Generally if I’ve stowed my pet it’s because the pet is hindering my ability to do something ‘precise’ and I want it out of the way. I’d definitely like an option to stow my pet for longer.

When stowed, the three pet options vanish, the space could be used to give 3 variations of stowed. e.g.
F1 – Return if I take any damage
F2 – Return if I am at 50% health
F3 – Return only if called

Monarchy - 15 year old browser-based game and roleplay community
Table Warfare Miniatures - Armatures, Custom Miniatures, Moulds etc.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Munrock.3092

Munrock.3092

“A good Ranger is never hampered by their pet.”

I went to go revive somebody just outside of the aggro range of a veteran at an event where EVERYBODY died. I called my pet by my side while I revived. He walked 3/4 paces in front of me and aggroed the veteran causing me to reduce my revive rate. The pet died, veteran was no closer and started attacking me killing me.

I’m pro stow-lock.

Or, you could have slotted search and rescue and got your pet to do the res, which would have meant you could stay well out of aggro range, or ressed him twice as fast, or ressed someone else at the same time, or cut down some trash mobs while you waited.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: daemonlama.5413

daemonlama.5413

In GW1 I never actually used my pet with my ranger.

I’ve actually grown used to having it in GW2, but there are definitely situations where the pet becoming un-stowed is irritating.

Generally if I’ve stowed my pet it’s because the pet is hindering my ability to do something ‘precise’ and I want it out of the way. I’d definitely like an option to stow my pet for longer.

When stowed, the three pet options vanish, the space could be used to give 3 variations of stowed. e.g.
F1 – Return if I take any damage
F2 – Return if I am at 50% health
F3 – Return only if called

This is a brilliant idea.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Munrock.3092

Munrock.3092

Can someone please outline a situation where ‘return when I am at 50% health’ is a preferable behaviour compared to both ‘return as soon as I take damage’ and ‘return when I actively call you out’?

This excludes situations where the mobs are so weak as to not require the pet to dispatch any aggro’d enemies comfortably.

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Pure Heart.1456

Pure Heart.1456

Quick fix suggestion while we wait for a major fix:

Add a little lock icon that you can click, over the STOW PET icon.
STOW PET -> LOCK -> “Good! now stay in there!”

"Stow Pet" - Permanently (Ranger)

in Suggestions

Posted by: Raffie.7865

Raffie.7865

How about Launch Pet.
You can kick/throw your pet to a range of 1200 at the enemy. LOL….

Like on the Simpson’s Mayor West shooting cats from a bow.

www.infowars.com and also lookup Agenda 21
www.graystatemovie.com its coming if you like it or not.