Anyone else notice that WvW pvp is more active than structured pvp? A lot more active? And it’s far less active than GW1 pvp was? Dear Anet, some thoughts:
*I haven’t played structured pvp a ton but I don’t understand, why am I getting chests for rewards? Couldn’t I just get points to buy my items or be given access to my own items in pve(like gw1)? I have karma, can’t I use that to get items like balthazar was used in GW1? Sure unlocking was a bit of a pain sometimes in GW1 but buying skills wasn’t too difficult and equips were free. You could test anything, change anytime and it was available to all. Even if I had all my items now, other people still wouldn’t, and that’s just not as fun as WvW play(even though STR is faster than WvW).
*You have pvp skins but pvp skins can only be used on pvp items? Really? Beating players in PvP is far more challenging than mobs in pve. Why not introduce new skins that are earned only through PvP but can be used on any items? Because introducing new maps isn’t going to get tons of new people playing structured pvp, rewards are. And make the skins available on the TP, give pvp lovers even more reason to play your game.
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