Sugestion regarding movement speed

Sugestion regarding movement speed

in Suggestions

Posted by: Palaryel.2463

Palaryel.2463

Since this is a game without mounts (which isn’t a bad thing imho), and since the open world area is relatively huge, it makes no sense that all the passive movement speed comes from signets.

Many people are using the signet that gives the movement speed solemnly for that purpose, more or less without ever activating it.

Also, it makes that signet a must have in solo PVE since you’re traveling a lot by foot.

I gave it a thought and I fail to understand how did you guys miss the most logical spot where to put movement speed on: BOOTS.

While that change would require some game tweaking, it certainly isn’t a big change and would benefit the whole community, regardless of class.

What I had in mind is to have boots passively give a certain amount of movement speed depending on the quality of gear (for example: Basic – 5%, Fine – 10%, Masterwork – 15%, Rare – 20%, Exotic (and above) – 25%).

That would allow the corresponding signets to have a better passive utility depending on class, and would certainly improve build diversity.

Sugestion regarding movement speed

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

I for one would be against this, and while I can see the appeal of this option, the exploration part of the game will suffer. You increase character speed, therefore you increase the speed at which they explore, therefore they can outrun mobs faster, get into fights less and gain world completion quicker.

As “convenient” it may be, it just removes that element of danger and fun.
Nobody likes being zerged by a group of mobs on their way somewhere new, but increase the run speed and you can easily outrun them to the point where you will no longer need to fight to get to a waypoint, POI or vista.

At the current rate you need to plan your route more if you are in an area which has stronger monsters than you, you also get the chance of enjoying the scenery more.

ANet didn’t spend all this time to create the environment just so you could rush past it.
:)

[/my opinion]

Sugestion regarding movement speed

in Suggestions

Posted by: Palaryel.2463

Palaryel.2463

What you said would be true if there would be no movement speed increasing passives in the form of signets already (which are more or less attainable early on), my suggestion includes removing those increases from signets and giving them to items. Also, that way (instead of getting a few levels and buying the signet for skill points) low level characters would be locked out of highest possible boost as certain quality of items are level dependant (no rares until level 35, etc…)