Suggested changes to Orr.

Suggested changes to Orr.

in Suggestions

Posted by: Aly.3429

Aly.3429

Players have fought hard through the Straits, Malicore and Crused shores to complete the personal story and map completion, but in the end nothing changes. Why not make it different.

Once 100% Orr map completetion is done, and the personal story is complete, change the Orr zones to different level areas where the great temples and city have been rebuilt, and the heros fight other elder dragons and their minons to prevent another down fall..

just a thought

Suggested changes to Orr.

in Suggestions

Posted by: GreenNekoHaunt.8527

GreenNekoHaunt.8527

Wouldn’t this make a few JP’s and such unreachable? Also defeating Zhaitan is not the end unfortunately. Even with Zhaitan dead, the undead is fighting us. (Don’t ask me how) and yes other dragons still need to be defeated.

Gamer & Developer; Playing games is part of making games! Gather experience and make games!

Suggested changes to Orr.

in Suggestions

Posted by: Toast.6459

Toast.6459

Because the fundamental flaw is you can’t have a truly “dynamic” game with a couple thousand people playing it. GW2 does a good job despite that, but there’s certain things, like this, that just can’t be done.