Without trying to seem like a complainer but what is supposed to be the drop rate for badges of honor in WvW from player kills. Now I am in no means a 24/7 WvW fanatic but the prerequisite of 500 badges of honor to construct any legendary seems quite prohibitive.
Now I completely do understand that one should have to adventure in all parts of the game in order to claim the ultimate in cosmetic achievements but even if you don’t just get the WvW maps explored during dead hours and fight your way to each POI and vista you’re not even going to have a fraction of the badges you will need. So the only effective way to get badges seems to be the jumping puzzles and good luck to you unless you are on a WvW heavy server since the puzzles could be filled with people ganking the jumpers.
So that being said my suggestion would be either remove the account bound status from the tokens and allow them to be purchased from BLTC or increase the drop rate since to date I have killed 318 people in WvW and gotten around 21 tokens from kills at that figures in that some kills grant 2 tokens so the actual drop rate of 6.6% that I appear to have may be lower, now there is a margin of error with that figure and it may got up or down depending on ammount of time spent in WvW maps. The other option would be to raise the token rewards for map completion from 10 to ~100 so completion of all 4 maps as required for gift of exploration would also aid to the completion of gift or battle but not make it a handout either.
Like I said I don’t have a problem with the pre-requisites for legendaries requiring aspects from every element of the game but requiring the same ammount of this items that you do for dungeons when dungeons have set guaranteed rewards seems unintentional given that unstructured PvP may not suit every player/playstyle.
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