Fort Aspenwood | Kurzick ftw!
I mentioned this on GW2 facebook page, but the comment will more than likely get buried.
Anyways, a lot of the events are too easy for the amount of players zerging them.
Best example of this: Harathi Hinterlands – the event where centaurs try to retake the north and south camps is a complete joke. Yeah, there’s a veteran mob in each group but due to all the AoE going on and the amount of players, its trivial. If they had 1 or 2 champions in or something like 50 centaurs in each group, then it might actually fail, but not likely. Then further down that chain, the final part with the champion war beasts and the champion centaur – also a joke. There is no way this chain of events will ever fail. Is there even a fail branch for this event, where the centaurs take over all the camps up to Seraph’s Landing? I want to see more events fail, so I can see the fail branches and right now, that will not happen because a majority of the events are just zergfests.
There’s another event that takes place at Trebuchet’s Bend (Trebusha’s Overlook Waypoint) where the first part is to take a small centaur camp and destroy the catapults, at which point Seraph engineers repair them. The 2nd part involves the centaur coming back to retake the camp (7 waves of centaurs). All 7 waves come at once and well, without the proper amount of players, bound to fail. If you could mix the difficulty of the big event chain mentioned in my first paragraph with this event chain, I think events would fail more often. It just sucks not seeing the fail branch of events, that the developers worked on. It just seems like wasted effort at this point, since events practically never fail.
I’ve been hearing the lvl high level zones are similar.
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