[Suggestion] Nerf Energy sigil/ buff Weakness

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: warpy.1687

warpy.1687

Nerf energy sigils to give 35% endurance back instead of 50%

OR

Buff weakness to reduce endurance regen by 75%

Would this help kill node holders faster? Discuss.

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Is one extra dodge really grinding your gears warpy?

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: warpy.1687

warpy.1687

i swear with all the bunker classes that use energy sigils, what better way to nerf them down that with this

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Fourth.1567

Fourth.1567

I definitely agree. Energy sigils are too much of a hidden defensive resource and takes a away from watching the number of dodges used. Plus when stacked with vigor can give a dodge every ~3.5 seconds.

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Dodging reduces more damage than anything else in this game, and not only bunkers use these sigils. 35% would require like 2 extra seconds before they could dodge I guess.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Nerf it to 35% but keep weakness as is because not everyone will have a 100% critical chance anyways. Weakness is mainly for the “glancing blows” too you know.

Since people are negative about nerfs, how about we buff to balance then?

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: warpy.1687

warpy.1687

Keep the fumble part the same, just raise the endurance reduction on Weakness. It’s by far the least used/ worried about condition in the game.

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Schwahrheit.4203

Schwahrheit.4203

^
50% cut in endurance regeneration is strong enough… it negates vigor. That’s how strong it is right now yet no one sees it.

Since people are negative about nerfs, how about we buff to balance then?

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

From damage POV weakness on my 50%crit roamer war is prolly the least of my worries. mathematically is x base damage average dps would be (x/2 + x*2 )/2 = 1.25x division signifies weakness on normal hit and multiplication signifies critical damage on hit. Without weakness, avg dps would be (x + 2x)/2 = 1.5x
So in effect I lose about 20% of my dps (1.5x/1.25x) with weakness

However without vigor source, cutting dodge regeneration is brutal since I rely on dodging with low toughness. It would be a general nerf to survival to buff weakness. The change would have to be to the sigil and the sigil only.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[Suggestion] Nerf Energy sigil/ buff Weakness

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Posted by: Navi.7142

Navi.7142

Please don’t change it for pve content.
Thanks.