So a friend and I have been playing GW2 since the Head Start on the 25th. Needless to say, ArenaNet has developed an amazing and breathtaking game.
Two months ago, I was least interested in playing MMO in any way, sort or form. I did however play RTS such Dota, D2, LoL etc.
WoW was the most popular MMO that I’ve heard of but I had no interest in even watching a video of the game. This was due to a core hatred of the game which to this day, I haven’t figured out.
So you can imagine the thought that came to my mind when the above stated friend [Mezoo] started going crazy about this game, saying that he has waited 5+ years for this to be released and this is awesome and this and that. I wasn’t convinced cause I already had a disappointed image of MMOs in general. After much persistence from Mezoo, who showed me videos and information on the Races, Professions, DE, PvP. WvW and many more I was still not convinced.
Two days before the head start, I still have no idea what came over me in order to purchase GW2. Maybe it was the fact that I could play with Mezoo side by side or the fact that I should at least purchase a video game before the end of my life. :P I myself believe that I was destined to play this game. Sounds cheesy, I know. Who cares?
All above beside the point, let us get to the real reason for this post. Suggestions!
We are aware that GW2 is not a flawless MMO and as everyone would know, no MMO is. *We realize that ANet is attending to each and every matter as fast as they can and we appreciate all that they have done and all that they are currently working on. *
The suggestions we would like to point out is none as an alternate path to the existing bugs or issues but an option to enhance the experience that we all have felt throughout the game. So let the reading begin.
1] Identification of profession and level prior to inviting – Party UI
Imagine yourself looking for players for a Dungeon run and you type in map chat ‘LF3 CoF Explorer’ and people whisper you for an invite. Imagine a situation where you invite 2 or 3 of the same Profession. Would you be rude enough to kick them from the party? Or would you be crazy enough to go through with the current setup into the Dungeon. Let’s not forget that Dungeons as of currently are unforgiving.
This could be completely avoided if one was able to check the Profession and the Level of the player who requested to be invited. There could be no downside to this since all Profession are valuable and have an array of possibilities to show for themselves. This option should be available upon shift clicking the player name on the chat box.
2] HP bar in numbers – Party UI
The current setup does provide an overview of the character HP. However, it does not show the HP pool in numbers. This could help in identifying who should be able to tank the mobs up close and personal and who should be able to range and provide DPS or support. This does sound fairly simple but in practice, this could be completely priceless. Knowing beforehand who would gain agro and who would be the support would avoid confusion.
3] Ready check option – Party UI
An option to provide a confirmation if the party member is ready or would like to have added time. Simple example would be salvaging, vendoring or freeing up your inventory space before an event that would need the complete attention of the player.
In the current state of economy, no player would skip looting just because the inventory is full. I know I wouldn’t. He or she would stop and try to salvage or destroy trophies/ gear that are not valuable in order to empty up some slots. This would most probably be done while the team is engaging a mob or whist performing a group activity causing a complete wipe or a delay in progression. In Dungeons, where each and every one has a specific role, this matters the most.