Suggestion: Remove Commanders from WvW

Suggestion: Remove Commanders from WvW

in Suggestions

Posted by: Tekyn.5376

Tekyn.5376

tl;dr – Commanders create an unnecessary hierarchy in WvW based on fake leadership and experience.

  • Who leads the army? The guy with the most experience or the guy with 100g?
  • What do you do when 6 commanders show up in EB and they all bark orders in team/map chat?
  • When one commander tells another commander to turn off their tag, who is right and who is wrong?

These plus many other good questions lead to an ongoing problem of commanders in world vs world. Yes, commander tags have their uses but too often they are put on a pedestal of being superior to the average player. Too often drama ensues when people don’t listen to the commander and the commander goes into a rage rant. Too often commanders fight amongst themselves because they both paid 100g for their tag and kitten they both want to play with their toy armies!

ArenaNet, give everyone their 100g back and introduce a new system of ranks based on actual experience in WvW.

Thanks for reading.

edit: grammar

“I feel like I’m getting trolled here. Good day sir.”
- John Smith, ArenaNet in-house economist

(edited by Tekyn.5376)

Suggestion: Remove Commanders from WvW

in Suggestions

Posted by: VakarisJ.5619

VakarisJ.5619

I’ve seem a lot of commanders at once, mostly they’ve been cooperating with each other, running around together and having their tag on only for the glory.
I agree that this system is one of the worst implementations of the idea and that it should be changed to either require badges of honor or something that proves WvW knowledge or at least time span.