Suggestion: Warrior's just need 1 skill

Suggestion: Warrior's just need 1 skill

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Posted by: Kukchi.6173

Kukchi.6173

Message from anet “warriors are fine, play some pve and check it out

Human thief lvl 80 pistol dagger pistol sword cheese extreme.
Anet fix thief plz its boring now :(

Suggestion: Warrior's just need 1 skill

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Posted by: Olba.5376

Olba.5376

So wait… you’re suggesting an F2 skill that gives our F1 skill condition wiping?

I am not sure that it would balance out properly. For example, how would it interact with Burst Mastery? Because if they worked perfectly in sync, you’re talking 2 bars of adrenaline for 3 conditions on an 8s cooldown. That would be pretty much the best condition removal in the whole game.

Similarly, what about Healing Surge? Why would anyone choose Mending if you could get this new thing and Healing Surge? After all, it’s more HP and more conditions wiped.

And heck, just Axe/X with high enough crit rate and some adrenaline traits could be ridiculous in terms of conditions. You have to consider that we would still have Dogged March and access to Melandru runes and Lemongrass Poultry Soup.

And why would we need 1s evade on Burst? I’ll admit that it would make sense with Eviscerate and Earthshaker, but how the hell do you explain getting Evade on Flurry or Kill Shot, both of which are painfully stationary?

And honestly, the Signet of Might active with Evade sounds like all kinds of broken. Throw in Shield Bash for good measure and it’ll be happy times.

Suggestion: Warrior's just need 1 skill

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Posted by: nicknamenick.2437

nicknamenick.2437

hmm Healing surge = full adrenaline.. yup sorry :-P
ok maby change our heals also to make it balance..

Still it issnt insane much when you convert max 3 conditions to a boon on full adrenaline.

Suggestion: Warrior's just need 1 skill

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Posted by: Olba.5376

Olba.5376

Still it issnt insane much when you convert max 3 conditions to a boon on full adrenaline.

It is a lot when you consider that other powerful condition removals include dodgerolling to remove 1 (1 condition/5 or 10 seconds) or removing 1 condition for every 3 seconds in stealth, both of which are far inferior to what you’re suggesting.

Because as long as you can stick to your target, filling that 3 bars in 10 seconds is easy. Heck, with Burst Mastery, you’re talking filling 2 bars in 8 seconds, which is even easier. For example, consider Axe/X with Furious and Sharpened Axes. With some precision, that thing is going to get 15-18 strikes of Adrenaline for a single auto-attack chain, which takes 3.6 seconds. Also, consider other multihit skills, like Axe 5 or Flurry. Furious with Flurry and Burst Mastery means you fill the bar the moment you use it, if you have high enough crit rate.

And honestly, I don’t think it would fix the burst usage. It’s not like people aren’t using them already. They just don’t use the burst on a GS, they use it an Axe, a Hammer, a Rifle or a Sword.

(edited by Olba.5376)

Suggestion: Warrior's just need 1 skill

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Posted by: The Talcmaster.7391

The Talcmaster.7391

The particulars of the skill aside, I would like to have some more adrenaline skill options. The interplay between the different adrenaline skill behaviors was a major part of playing a warrior (to a less extent paragon), and I would like to have that back.

Fort Aspenwood – [fury], [SAO], [NICE]
Fun on someone else’s schedule is not fun

Suggestion: Warrior's just need 1 skill

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Posted by: nicknamenick.2437

nicknamenick.2437

Uhm how to delete this topic? It was to OP indeed. Going to rework It