Suggestion new PVP MOBA mode ( Long Post )

Suggestion new PVP MOBA mode ( Long Post )

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Posted by: GonzoNeo.4965

GonzoNeo.4965

Hi

First all sorry for my english, is not my native language.

Well, where i start ? We know that right now the GW2 PVP need more gameplay modes, and i wish that GvG and AH will be included soon, but right now i was thinking in add a MOBA mode too.

We know that arena.net already experimted with a MOBA style in the GW2 developer but they said that didnt work pretty well, and hallowen was a tip.

Seriusly i dont know what fail a MOBA style in GW2, maybe the third person view and not cenital but there go new SMITE MOBA, or maybe the lack of character progresion in each game.

Well i know that is almost almost impossible that Arena.net use this post to make a new pvp mode, or maybe the community like the idea, but i would share my thought in the system that i was thougth while i was taking a shower ( yes is real XD ).

1.-RESOURCES

The only resource will be exp, theres no gold, the character level up in the game like other MOBA and of course it reset when the game end, the max level what i was thinking is about LVL6 it could be changed, i will talk about the charater progresion later.

I know that farm with the “last hit” to farm minioms will be hard in a third view gameplay, because this like SMITE you dont have to give the last hit to farm, this will make a more fast and direct gameplay to the game than LoL and Dota, yeah more simple but i think that i will work in GW2. If 2 players kill the same minion the players will share the exp, same if a group kill other player, the exp will be shared, maybe some exp bonus to the player who do more damage would be good.

2.- MAP

First all i talk about the map, the map will be the classic MOBA map with 3 lines, towers like Automatic Enviroment Weapons, brush , jungle, miniond and maybe some invisible pool like WvWvW ones.

The map is a classic one, 3 lines to choose and a jungle, the jungle will have mobs , some weak, some strong, and some super strong , the monster will give EXP to the player who killed it, and less exp, maybe half or less , to the rest of the party in the map, and aditional boons to the palyer who killed it, monster stronger will give mor exp and great lenght boons, to the player who killed it, like 1 minute Protection or Fury.

Minions, no much thing to tell, they respawn in your base, walk in lines, easy to kill, easy gold, if the group is big maybe you would have troubles in the firest lvl if you are not careful, dont be too much greed.

Towers will be a Automatic Enverioment Weapon, they will hit really hard if you are close, and destroy one in the firest level will be a chalenge, and you really need minions to shield you, when they are destroyed they would be a great exp source.

Brush work different than Dota or LOL, they dont make it invisible, only block the view of the enemy, the brush would be so high and dense to block the view of a Norn .

Player 1 —-->|| Enemy 1 <——Player 3

It would work like this, yes the 2 are the brush :P, if a Enemy is behind brush you will not see it but it can be see it by a enemy who is behind. If you character is IN the brush you are not autamaticaly in invisible, you are hard to see but if you move to much you can be seen, the good thing you can hide by a player who is behind too.

Invisible pools, well im not much sure about this, maye put a invisible pool who make the player complete invisible while you are inside, like WvWvW pool, but the hide is only active while you are inside, and of course you are still vulnerable to attacks, maybe add in the center of the jungle or something.

(edited by GonzoNeo.4965)

Suggestion new PVP MOBA mode ( Long Post )

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Posted by: GonzoNeo.4965

GonzoNeo.4965

3.- CHARACTER PROGRESSION

Ok , here go the tricky part, how make a game progression in GW2 MOBA without buy weapons with gold , yes we can lvl up, but buy equipament to is a important task choose your build.

Well this is what i thought:

- First all, all character begin in LVL1 where LVL6 is the max.

- All character in LVL1 begin with:
-1 one weapon set unlock
– Weapon Skill Bar and Healing Skill unlock
-10 Trait Points unlock
– If you are Elementalist 2 Element Attunement Unlock
– You start with the Runes of the armor who you wear when
you enter in the game so think careful

Ok , how you can see when you start the game is far away to your max capacities, but all character start equal, same stats only changed for the rune who you had choosen.

Now what you know how are you are in the beggining you would start think, " Ok now what i do ?"

Ok when the game start you and your team are closed in your base, to choose your roles, lines etc….you will be have about 2 minutes or when the 2 teams are ready ( add a "ready check system here " ) when the 2 team are ready the game start and minion will begin spawn about 20-30 second later.

“Ok i know what my team can do, but what i do ?” Well this is where the character progression begins:

We talk earlier about that, we well see how this affect our character progression

-1 one weapon set unlock: When the game start your character only have a Weapon Set Unlock, before the game start, while you are closed in the base, you can choose any weapon of your inventory to gear so here you can start begin to think your future build and role, but when the game start you cant change the weapon again until the game finish, so think carefully.

When you progress in lvl you can unlock other Weapon Set to unlock but one again , when you put your other weapon you can change it again so think it well, when you have 2 weapon set unlocked you can swap weapon normally.

And what happen if im a Elementalist or a Engineer, well if you are a elementalist you can chosse 2 Element Attunement to start, and you will chose the other 2 when you have more lvl , and a Engineer will unlock Tool Belt skill while lvl up

– Weapon Skill Bar and Healing Skill unlock:

Well, now have a Weapon, and you can choose a heal skill, but where are the utility and elite skills ? Well they will be locked until you lvl up one you lvl up you unlock a utility slot and you can choose a utility skill, to do this you have to back to the base, when you chose your skill and go out of the base you cant change the skill, the only way to change a skill who is alredy chosen is when you unlock the next utility slot, you can change the skills who you alredy choosen as well.

-10 Trait Points unlock: You start with 10 trait points, when you lvl up you gain other 10 ones and you come back to the base to put it like the skills, you can choose where to put it until you exit the base or press a “confirm button” but one you exit the base or press the button you cant change it until the game end.

- You start with the Runes of the armor who you wear when you enter in the game so think careful:

Well you start with the armor who wear when you join the game t but before the game start you can choose the amulet in your inventory to wear before the “2 minute ready end” the same system with the Weapon, to choose a future build-

This will be the LVL progression:

LVL1 – Start, choose weapon, amulet, Engineer Tool Belt Skill, first 10 Trait Points

LVL2- Unlock First Utility Skill , Engineer Tool Belt Skill and 10 Trait Points

LVL3 -Unlock Second Utility Skill , Engineer Tool Belt Skill Third Elementalist Attunement and 10 Trait Points

LVL4-. Unlock Third Utility Skill, 2 Weapon Set, Engineer Tool Belt Skill, Fourth Elementalist Attunement and 10 Trait Points

LVL5- Unlock Elite Skill and 10 Trait Points

LVL.6- Unlock last 10 Trait Points

With this at lvl 6 you will have a complete PVP character with a good progresion to choosing a build depending on the needs of your team.

And f course the team who destroy the other team base Win

And well in resume this will be all, after this the exp, wait times etc.. will need balanced when the metagame evolved but the core system would be this.

What is your thought ? Do you think that this could work ? I will put before GvG and AH to the game but a MOBA would do pretty well.

Bye and thx for your future comments

(edited by GonzoNeo.4965)

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Posted by: Powerr.3649

Powerr.3649

the game should have been a moba since day 1

Powerr
PZ

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Posted by: Shukran.4851

Shukran.4851

the game should have been a moba since day 1

the game should have been gw1 full HD since they decided to call it guild wars 2
(yeah i know the story about lore blablabla…)
:)

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Posted by: Dexxer.3174

Dexxer.3174

/AGREEEEEE
best thing gw2 can do… not 100 what op says bit moba style for sure

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Posted by: Numot.3965

Numot.3965

No, if you want a moba game you have plenty of other options. The game may need some things, but this isn’t one of them.

Suggestion new PVP MOBA mode ( Long Post )

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Posted by: TwoBit.5903

TwoBit.5903

No, if you want a moba game you have plenty of other options. The game may need some things, but this isn’t one of them.

Indeed. People have realized this and left.

While I don’t think the game needs a MOBA mode, it definitely needs something more engaging than conquest mode, or at least a spin on conquest mode that more engaging than the current one.

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Posted by: Phira.3970

Phira.3970

Level progression would be a good idea so it gives the skritt and centaur quest in WvW actual meaning to doing those.

And for sPvP, it would add more things to do other than just rushing svanir or points to cap and increasing to the complexity of sPvP.

And the sense of being able to ‘carry’ teammates because you are fed or farmed is great.

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Posted by: Kormona.7156

Kormona.7156

I would also love to see this happen:)

Suggestion new PVP MOBA mode ( Long Post )

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Posted by: Rezz.8019

Rezz.8019

They’re already working on MOBA type map, and it will be out in February. Just sayin’
However, it won’t be anything like your expectations. My opinion is that many people will like it, mostly those who never played DotA, Dota 2 or ripoffs of those games. Simply because that type of game is always fun for most of people.

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Posted by: Kormona.7156

Kormona.7156

They’re already working on MOBA map, and it will be out in February. Just sayin’

Really? Any place i can read more about it? That is just what i hoped for:)