[TEO] Cloaa
Whiteside Ridge
I’m in your zerg, cleaving it hard
Whiteside Ridge
I’m in your zerg, cleaving it hard
Put a cooldown of about an hour on it for everything but your own borders, or remove it altogether, I dunno.
I’m getting bored of not only being outnumbered defending these towers, but having successfully defended with a gate at 40%, to have the same kitten event spawn again immediately after eventually safeguarding the tower, and again right after that!
I won’t even begin to explain the annoyance on the low tiers of having two of these events being triggered simultaneously by both opposition, we simply can’t defend against it
Agreed, they need a longer cooldown, an event reward for stopping the breakout and Siege*guy needs to drop badges.
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