[Suggestion(s)] Sense of achievement

[Suggestion(s)] Sense of achievement

in Suggestions

Posted by: aeneq.1760

aeneq.1760

I have run into a feeling and I dont know if this is a shared sentiment amongst many players or if its just me.

After doing the personal storyline, done the legendary thing, earned a ton of gold on the TP, done fractals, dabbled in spvp, done the usual wvw, got 80 in all classes etc. etc. etc. I have realize I am just going through the motions.

The new content is nice and fun for a while, particularly the mad clock tower was glorious and the new storyline with Dragon Bash noir detective story was very good.

However I am missing several things that I feel would keep me going (atm I just started chasing achievement points to get something todo and I am running out of those as well).

So here are my suggestions…

  • The living story is great but considering that you are a very major player in the political environment of Tyra after the personal storyline I feel that the new content should be more storyline driven, either in a better dialog due to your status or new permanent content related to your personal story. I realise this causes a split in the game flow one for the “commander” and one for everyone else.
  • WvW probably need a better engaging competition mode, tangiable server or top guild awards.
  • I hate to say this but an armory would def. help keeping players active, both investigating traits/builds for PvE, WvW and PvP competition and for cosmetics purposes.