Suggestions for Engineer (and possibly others): Aesthetic and Functional
in Suggestions
Posted by: Anymras.5729
Before you read, or skim, or glance-and-click-away: I don’t make these suggestions without some hint of trepidation. I’m still waiting for the Deployable Turrets trait to begin working as it should, for cooldown-reduction traits to function properly, etcetera. I have no idea what kind of glitches possibly incorporating any of these suggestions would cause, particularly the later, functional ones. Not that I expect these to ever actually see use – it’d be nice, but honestly? I’d just like mykittentraits to work right.
I’ve noticed one thing that doesn’t make a whole lot of sense about the Engineer class – its looks. Particularly when it comes to races besides the Charr. See, while I like the Charr, their technology has a distinctly industrial feel to it, an industrial feel I think doesn’t quite fit many of the other races.
Reasons I don’t think it fits, organized by race:
1: Asura: The Asura don’t even use the same kind of technology as the charr. Why are their turrets and so forth the same? Surely, a race of such brilliance could come up with something. One of your character’s backstory choices is “What was your first invention,” with the choices being a magic eight ball (or something), a weather-control device and a golem with noncombat uses. The culture’s areas are saturated with amazing technology – and they’re using Charr turrets. Why not small golems, like the ones that give directions, ported in with miniaturized Asura Gate tech and equipped with weapons appropriate to their purpose?
2: Humans: These might seem an odd group to go “Wait, why are they using those?” about, considering that they’re the most equivalent to the Charr in terms of both technology advancement and type – but I think it’s strange that a race that’s been semirecently curbstomped by the Charr hasn’t at least changed how their turrets look to distance themselves from them. The humans worship several gods, and have shrines to them; they consider them to have great impact on their lives, as far as I’ve seen (though I’ve only played through the tutorial with one). Why not have their turrets be designed to reflect their faith? Perhaps the Flame Turret is emblazoned with symbols of Balthazar, and so forth, instead of whatever pattern the Charr use.
3: Sylvari: These are actually probably the ones I could most see making sense as having the Charr-style turrets, if only because they’ve only existed as a race for a quarter-century. However, they grow their own kinds of turret as a racial skill – why not expand on that, and have them be able to do so as Engineers?
4: Norn: Similar to the Humans, the Norn have several Spirits that they worship, and believe to have much impact on their lives. They don’t have nearly as much against the Charr as the Humans, but they’ve still got their own culture, so it seems a trifle strange to see a Norn dropping a Charr thumper turret instead of, say, a portable shrine to Bear or Minotaur, or some other earth-shaking beast.
These suggestions have all, as I’m sure you’ve noticed, focused on the turrets, though the Kits could also use a similar modification – the Charr just look silly, being industrialists, with an Elixir Gun, while the Asura, a race of alchemagicians, make it look like it belongs, for example.
Speaking of Elixirs, that brings me to the function portion of my suggestion – which, as you may have guessed, is going to start with…Elixirs. Imagine that. It’ll be the next post.