Hi guys, Some things may have already been mentioned I haven’t read every thread in the forum, I will just highlight some of the features of gw2 I have seen, what would be nice and what other GW1 players like myself are surprised are not in the sequel.
1. Guilds, Guild Halls and Alliances
One of the great features of guild wars was actually having or being in a guild, representing yourself on one, and I stress ONE guild. You could then join up with other guilds to form alliances, which in turn allowed for the acquisition of combined faction to then use in sponsoring/controlling a town, which in itself gave you privileges such as cheaper merchant items, most notably lockpicks. This was a great system, a simple system, guild upgrades were relatively balanced for purchase and the system really was user friendly. In GW2 they decided to go with a more complex system which didn’t really promote guild loyalty and has so far been a pain in the backside for a lot of players.
Another feature was the acquisition of a guild hall which was your home away from home, where you could buy merchants, dye traders, xunlai storage agents etc. to enhance your guild and allow you to do all the basic things you would want to do with your character while adventuring without the need to make lengthy trips to racial cities.
2. Map Travel Tax and Auction House Tax
The more I play the more this annoys me. Map travel costs nothing in Guild Wars 1, why there is a map travel fee in GW2 is beyond me, there is no need for a tax for map travelling as someone who can say they have achieved 100% map completion I can quite comfortably say that I have seen all of Tyria for now, if the motivation for map travel costs was so people roamed out of sheer defiance of paying money to go from place to place you may be succeeded, on the other hand I know just as many players who find this just unnecessary. The silly thing is I had a friend die in the field and didn’t have enough coin to travel to the nearest waypoint, what are you supposed to do? Wait for another player who is considerate enough to revive you? I’m pretty sure removing this fee would make many players happy. As for the Auction House, I kind of understand the listing fee, but again does It really need to be there? Sometimes the fees nullify any profit and that just makes using the AH irrelevant, sooner or later due to frustration I’m sure Lion’s Arch will find itself being the new Spamadan, and no-one really wants that. I believe this implementation is already underway, but I will mention it again, previews for the AH would be muchly appreciated.
3. Downleveling and Non-Level Matching Loot
Downleveling is a brilliant idea, works well and have loved it since beta, I am also very impressed at how seemless it is in the game, keep up the great work here. My only concern is the inconsistent loot drops, I was level 80 with a friend who was also 80 and we went to gendarren fields to help a lower levelled guild member with some content, while the dynamic events awarded appropriate rewards for level 80 exp/karma wise, the drops from monsters etc were still comparative to the zone. The same also applies with Jumping Puzzles. The JP loot is zone level not player level. Just some small changes so that loot is comparative to level and players are rewarded equally when playing with other friends would be also greatly appreciated.
4. What’s the deal on Magic Find?
Is this a functioning attribute or still in the works? My character has been running around in dungeons and high level content zones to test my magic find attribute, currently my armor assigns me 50% to MF, I have been using magic find boosters as well as food. Which makes my MF roughly 140% I maintained my buffs for a few days when I played through events, dungeons, trash mobs etc, with the highest quality loot I obtained being masterwork. So is: A. Magic Find a Stackable attribute, B. Quantifiable in any way, and C. Working at all. What are actually the real bonuses to Magic Find with these boons, runes etc. I have yet to really find any concrete information in regards to Magic Find.