Suggestions to create better matchups in WvW

Suggestions to create better matchups in WvW

in Suggestions

Posted by: Jaytee.9513

Jaytee.9513

As we all know WvW population is the winning factor in world pvp.

Even within a single tier there are brutally mismatched opponents who don’t have an chance at winning. Undermanned buff don’t mean squat when you die constantly in situations placing you 1 v 5 because your server doesn’t have the playerbase of your opponent.

How about trying to even out the scores by removing supply camp buffs on guards of the point leader of the matchup? This would allow easier capture and reduced reinforcement rates for the point lead nation so they can’t build up a lead that basically ensures a win.

The lowest scoring team should recieve stronger NPC’s and a higher supply carry amount to allow the easier holding of capture points helping them remain in contention with the leader.

Second place server should receive of the of the two buffs to help maintain their placing.

I feel this may help lower population servers remain competitive as well as help equalize time zone dominance where a server is guaranteed a win because of lack of defenders within a time period.

Players may disagree that WvW doesnt matterto player developement but the bonusus attributed to WvW scores help build characters and give unfair advantages to certain servers ( they can earn more gold at an easier pace thus funding more wvw participation while lower population servers never get these bonusus).