Currently as it stands most summons in game do not scale with any of our stats, while others scale with just a few. Why not let all summons (Minions, illusion, turrets, spirit weapons) scale with all of our stat choices. Power and precision would allow them to supplement our damage more effectively, vitality and toughness would give them all a much needed survivability boost. It only seems fair, because as it stands, most summons are rendered mostly useless simply because they don’t scale with our attributes.