Swap Utility Skills with Weapon Sets
If this were implimented then a few classes would require some mechanic tweeking… We’re talking Necromancer primarily here. As it stands, Necromancer’s Minions de-spawn on skill swap-out (this is a good thing currently) however if utility skills change upon weapon switch then this mechanic will turn from balancing summons into a nightmare. Since every time you switch weapons you’re minions will all die and have to be resummoned. It’s very possible that this same thing can happen with other classes that have summons as utility skills like the Mesmer and Guardian….
Additionally… IF this happens then Elementalists and Engineers MUST get weapon switch too. and if Engineers get weapon switch then the above highlighted issue will affect turrets as well…