Sync all server event timers and overflow

Sync all server event timers and overflow

in Suggestions

Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

Guesting is a good idea but there are times when there is a overflow but they don’t have the same timer so if someone on a server gets stuck into overflow, they miss out on the event.

Basically, Jormag(insert event name) will spawn at the same time across all servers including overflow. All the events keep their timers, just have one timer for all servers.

I speak for my self and no one else. Only fools believe they speak for a majority.

Sync all server event timers and overflow

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

That couldn’t work because if server A kills the Claw of Jormag (for example) before server B, the timer starts sooner already for server A. It just doesn’t work even if Anet tried.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Sync all server event timers and overflow

in Suggestions

Posted by: eisberg.2379

eisberg.2379

That couldn’t work because if server A kills the Claw of Jormag (for example) before server B, the timer starts sooner already for server A. It just doesn’t work even if Anet tried.

Get rid of the timer, and have it at a set schedule

Sync all server event timers and overflow

in Suggestions

Posted by: Sierra.6352

Sierra.6352

We got an annoying issue on Piken Square with what we call “un-invited guests”, due to the world events.

Often, I can’t get to do a dragon event or alike, on my own server, because our un-invited guests are jumping from server to server to basicly farm these events, in order to make money.

It takes body and soul, to reach your goal!