Sync all server event timers and overflow
I speak for my self and no one else. Only fools believe they speak for a majority.
That couldn’t work because if server A kills the Claw of Jormag (for example) before server B, the timer starts sooner already for server A. It just doesn’t work even if Anet tried.
“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”
break. I feel like they should be back by now..”
That couldn’t work because if server A kills the Claw of Jormag (for example) before server B, the timer starts sooner already for server A. It just doesn’t work even if Anet tried.
Get rid of the timer, and have it at a set schedule
We got an annoying issue on Piken Square with what we call “un-invited guests”, due to the world events.
Often, I can’t get to do a dragon event or alike, on my own server, because our un-invited guests are jumping from server to server to basicly farm these events, in order to make money.
It takes body and soul, to reach your goal!