Target nearest enemy shouldn't target objects
This one I disagree with only because there are many situations when the object is what I’m trying to target so I can get rid of it but enemies are constantly getting in the way.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Even if enemies occasionally get in the way, it’s surely easier to target an inanimate object than it is to target a moving enemy. And I’m not suggesting that tabbing shouldn’t work as a means to target walls etc. I’m just suggesting that the hotkey that is for targeting the nearest “enemy” works only to target enemies. Maybe they can add another hotkey that keeps the current functionality, a “target nearest enemy or object” key. I just find the current functionality to be really frustrating, especially in WvW.
Add a second bind option called “target nearest enemy player”, similar to the one in WoW. VoilĂ .