First Team to reach 250 has 87% chance to win (Updated 7/30/2014) : http://bit.ly/1lWH6T8
I don’t PvP, but I do WvW. Last night, I experienced one of the best fights in months from this game. Our team of 10 confronted another team of 10, and the battle was intense. Folks were reviving their downed allies, people were trying to get their stomps in and some were doing bait tactics.
It wasn’t a one-sided fight. If it were, we would have eradicated or been eradicated under 1 minute. But this fight lasted long. Like 5 minutes long. After the battle, the humdrum karma train started again.
So this got me thinking… the next PvP mode should be Team Death Match. It will not be 5 vs 5, but 10 vs 10.
But here’s the GW2-style added in. Two teams, blue and red. On the blue side there are two scrolls, and on the red side there are two scrolls as well. These scrolls will tell you who the leaders are in the match. So if a blue player reads a red scroll, he will identify one of the leaders in the red team.
The center of the map is the arena with some pillars and walls for LOS. The blue and red team starting point will have two hallways that leads to a small room that contains one of the scrolls. There is a hatch in these rooms that are accessible by doing a jumping puzzle at the side of the arena.
Now, to win the match you need to kill all of your opponents, kill the leaders of your opponent, or kill a leader twice. Leaders are selected randomly at the start of every match. Every match has a 5-minute timer. Players can revive their teammate when they are dead. Leaders can also be revived, but will take longer. After reviving a player from a dead state, they will incur a death penalty. Players cannot be revived if they have died once. No respawn.
If none of the teams kill the leaders or eradicate the opposition when the timer is up, the game will go to sudden death. Sudden death will reduce every player’s HP by 75%, and offensive stats will be increased by 100%. First team to down one enemy player will win the game.
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