Teleport and Jump skill consistency

Teleport and Jump skill consistency

in Suggestions

Posted by: Shufflepants.9785

Shufflepants.9785

Currently, teleport skills that are ground targeted such as thief shortbow skill 5, mesmer Blink, the thief sword skill 2 return, and a few others will only teleport you to the edge of what you were standing on or the bottom of a wall you were targeting on top of instead of where you placed the targeting reticle. It seems that this happens whenever there does not exist a solid walking path between where you are and where you are targeting.

Further, thief dagger skill 2, while it appears to be a jump, if done off of a cliff, hugs the terrain and can’t actually be used as a jump.

But other skills such as warrior sword 2, the engineer rifle jump, a few other jumps, and even the mesmer portal can be used to get to floating platforms or (at least in the case of the mesmer portal, unlike the thief sword 2 teleport return) to teleport back up cliff with no pathing to them.

It would be nice if there could be some consistency so that we could use ALL these teleports and jumps in jumping puzzles or other rough terrain in the game.