There are a lot of useless sigils in game, krait slaying, elemental slaying, etc. It would be cool to see a more temporary effect applied to weapons that function separately from potions so as to not take up the “wrench” buff slot, but are consumed as a more temporary sigil that may have cool after-effects such as…
New Superior Temporary Sigil of Krait Slaying – 10% damage to Krait, perhaps adds some kind of buff while underwater or upon kill, such as improving bleeding or adding bleeding to your crits (stealing ideas from krait rune and other effects)
New Temporary Sigil of Elemental Slaying – 10% damage to elementals and gain a boon upon slaying elementals – stealing from the elementalist, gain power from fire, swiftness from air, etc. Or maybe after killing one it charges your next 5 attacks with elemental damage, that would be really cool.
I apologize as this got a big lengthy as I wrote, but I had sudden inspiration for uses for currently useless sigils that sit on the TP for 3s a piece. Pulled some ideas and the new sigils are kind of a hybridization and may seem a bit strong currently, but its only a suggestion to get some ideas flowing!
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