Tequatl, Dragons, and WvW Masteries

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: Lord Kuru.3685

Lord Kuru.3685

So in WvW, we have all these lines of progression that we can spend our WXP (World Experience Points — gotten from doing WvW) on. Some examples are: “Arrow cart mastery” (better Arrow cart skills), “trebuchet mastery” (better treb skills), “guard killer” (less damage from, more damage to guards).

Maybe this should be implemented in open world PvE as well, it will open new and exciting ways to play during the dragon events!

Let’s start with a new line of experience called DXP (Dragon Experience Points — gotten from doing dragon events). You’d spend these points on masteries, like: “turret mastery” (more skills for turrets), “charrzooka mastery” (for Jormag), “minion killer” (less damage from, more damage to dragon minion adds).

Please implement this Anet.

Also, since we want this done right, please move the WvW team to this new DXP project. It should be the entire WvW team because these masteries are very difficult to create and balance properly so it needs to be done carefully by a team with experience in managing such content.

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Also, since we want this done right, please move the WvW team to this new DXP project. It should be the entire WvW team because these masteries are very difficult to create and balance properly so it needs to be done carefully by a team with experience in managing such content.

I can’t imagine them being difficult to create. I’d wager they’ve actually got a tool for creating the Masteries. As for balancing, you can always use the WvW ones as a template; small gains that make it a little easier, but nothing that would allow 80 people to be able to steamroll the content.

Life is a journey.
Time is a river.
The door is ajar.

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: Lord Kuru.3685

Lord Kuru.3685

Also, since we want this done right, please move the WvW team to this new DXP project. It should be the entire WvW team because these masteries are very difficult to create and balance properly so it needs to be done carefully by a team with experience in managing such content.

I can’t imagine them being difficult to create. I’d wager they’ve actually got a tool for creating the Masteries. As for balancing, you can always use the WvW ones as a template; small gains that make it a little easier, but nothing that would allow 80 people to be able to steamroll the content.

Oh but they are difficult to create. Each mastery takes the WvW dev team quite a while to implement (17 over the past six months). They no doubt put a lot of thought, balancing, and testing time into each one. That’s why the WvW dev team should be moved in its entirety to this new project. They no doubt synergize very well thus breaking them up may hurt the project.

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I am not sure moving the WvW team off WvW would be the best idea. Pretty sure the fans of WvW think they don’t get enough attention, as it is. Best to leave them there, especially with all the new WvW tournaments and such coming up.

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: Lord Kuru.3685

Lord Kuru.3685

I am not sure moving the WvW team off WvW would be the best idea. Pretty sure the fans of WvW think they don’t get enough attention, as it is. Best to leave them there, especially with all the new WvW tournaments and such coming up.

We WvW’ers would be glad to send these devs over to the Dragon team; after all, it’d be for the good of the game! Make it happen Anet!

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: Ostra.3927

Ostra.3927

I am not sure moving the WvW team off WvW would be the best idea. Pretty sure the fans of WvW think they don’t get enough attention, as it is. Best to leave them there, especially with all the new WvW tournaments and such coming up.

TAKE THEM! Please… travel back in time a month and TAKE THEM IMMEDIATELY!

Please get your priorities straight Anet.
Stat increase = gear grind.
Gear grind = no money from me ever again.

Tequatl, Dragons, and WvW Masteries

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Oh but they are difficult to create. Each mastery takes the WvW dev team quite a while to implement (17 over the past six months). They no doubt put a lot of thought, balancing, and testing time into each one. That’s why the WvW dev team should be moved in its entirety to this new project. They no doubt synergize very well thus breaking them up may hurt the project.

On the flip side, they may very well stagger the release of the Masteries as to not overwhelm the player.

Without actually knowing the design process, how many people work on this and whatnot, we have no idea how difficult they are to create, how big the team is or how much goes into testing it (I’d wager that testing is actually the majority of the work; testing skills work and tweaking numbers).

For all we know, each individual could have responsibility over improving 2 – 3 lines and conceptualising / creating a new line. It’d certainly be more efficient that having individuals responsible for different things (one for conceptualising, one for creating, one for balancing ect), thus, only taking one or two away wouldn’t affect much other than production time on WvW mastery lines.

Life is a journey.
Time is a river.
The door is ajar.