Tequatl the lonely

Tequatl the lonely

in Suggestions

Posted by: Scout.2781

Scout.2781

This is something that has bothered me for quite some time, and maybe it’s just my server (Borlis Pass), but EVERYONE has given up on tequatl.

I understand that the intention was to create a challenging boss that would be more involved and harder to kill, but after hundreds of attempts during the Tequatl rising patch, people simply gave up and left for other bosses.

This is very annoying to me, not only because I enjoyed the mass particapation in the event (despite repeated failure), but also because I see others who want to fight, but they are simply just two or three players charging in to fight a hopeless battle that is in fact possible.

The last thing that concerns me is, and correct me if I’m wrong, but this is only the first boss to get such a patch, and their are plans for others to get similar updates. What is the point of making bosses more difficult if no one is willing to try? the only people who do try anymore are in a single guild, and that just doesn’t seem right. This event was suppose to get everyone to work together, not just a single guild.

Now, I’m not exaclty asking for a nerf, I just would like if someone, whether player or dev, did something to change this.

Add something to give the players a slight edge, give it a weakness or supply equipment like how the Claw has charrzookas and flamethrowers.

If nothing else, just give it a slight nerf, not a big one, just enough to restore players confidence in the fight. I really hate to see such great content go to waste because of this.

This is a screen taken last night, if this isn’t proof that there is a problem, I don’t know what is.

Attachments:

Tequatl the lonely

in Suggestions

Posted by: Adine.2184

Adine.2184

If he’d only eat a breath mint or 2 people might be willing to stick around .

Tequatl the lonely

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

It could be because many have completed what can be completed
concerning Tequatl, and moved on to things they feel is more important.

This is often the nature of some bosses/events/dungeons.

Tequatl the lonely

in Suggestions

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

I killed Teq a few times, 1-2 hours of organizing, making sure you have the right people. fighting for 15 minutes and then gathe your loot 1 rare rest greens and more crappy dragonite doesn’t make Teq worth my time.

If i want a rare and greens i can farm champions for 5 minutes and get better loot and xp.

Ofcourse the special Teq weapons that have a chance to drop keep people interested but after 15 kills and getting the same crap loot, it’s not worth the hassle.

I would rather have the weapons to be gained if we did all achievements then waiting/hoping for a chance to maybe get something good, but that will be the day.

So yeah. Teq will remain lonely for a very very long time..

(NB: Oh i just remembered…We have a new healing skill.. it might become easier to kill Teq now.)

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.