break. I feel like they should be back by now..”
The Defence of Claw Island.
break. I feel like they should be back by now..”
Start of the Defence: Repel the invading Risen and keep the fort . After 2 minutes of the boat(s) arriving, a cutscene will start and you will see risen ships appear and risen attacking from the beach. Get to the fort to keep the invaders out by securing key locations such as the Main gate, the armory, and the 3 towers in that order. If one location fails, the next location becomes much harder to defend due to lack of defence. Lionguard will assist but the players must use fort seige weapons to defend the fort or fall in the hands of the Risen. Mini events such as:
-Jump over the walls or use the fort’s catapults to destroy the enemies catapults. Destroying them will remove any Risen waves from being launched over. Risen waves catapulted in start with a 5 second cripple. Catapult count depends on player count.
-Protect the rally points of the Lionguard. As long as the rally points are under your conrol, your supply of npc guards will continue. There are 5 total rally points which can be taken or lost throughout. Each will supply Lionguard if they are under your control.
-Use cannons to take out large waves of risen. Cannons will do a lot of damage but has a 5 second cooldown. You can switch between a large damage round or a burning oil round that sets the target area on fire for a couple seconds. Cannons can be destroyed and cannot be repaired.
-Chance of Occuring, Bone dragon will appear. Use 4 delayed lazers to bring down the dragon(hard to aim with delay). The lazers are auto aimed like ballistas in WvW but you must all hit the dragon within 5 seconds or it breaks free and you must wait for it to swoop by again. If all 4 hit the dragon you pull it to the ground and those around either on foot or using seige weapons can damage it. The dragon offers moral support to the risen increasing their stats by 5% as well as dropping risen waves into the fort so you want to take the dragon out quickly.
Very similar to last post, however an added twist for failing. If you fail to keep Claw Island secure, a cutscene of the lionguard ordering a retreat is made. You are teleported back to Macha’s Landing and think “well we failed guess we do something else”. However one will notice an angry bunch in map chat. If you fail, the Lionguard raise their taxes so they may rebuild and take claw island back. Taxes affect all npc’s in Lion’s Arch by 5% including the trade post. This does not however affect all TP merchants so you can use a personal one or go to another city/location but Lionguard npc’s will have a 5% increase in price/tax. Essentially the event keeps Lion’s Arch stable if you suceed and is something PVE will need to keep working on just like WvW. The wonderous Lion’s Arch is the meeting ground for the majority so it should impact them if they want to keep it that way. (Again, the taxes do not affect any npc outside of Lion’s Arch).
break. I feel like they should be back by now..”
(edited by NinjaEd.3946)