The Quickness nerf

The Quickness nerf

in Suggestions

Posted by: Streamline.4085

Streamline.4085

Quickness got nerfed as we all know. The problem is they haven’t adjusted all the things that give quickness. My main is a warrior and they did adjust Frenzy in accordance to the quickness nerf. Longer duration and less damage taken. A step in the right direction.

But what about the quickness sigil? The speed aspect got nerfed, but neither the Cooldown or Duration got any change to balance it out.

What about the warrior 30pt trait “Last Chance”? Still a 90 sec cooldown for the same duration of quickness.

Thief trait “critical haste” is also unchanged cooldown and duration.

There’s probably more, but I don’t know all the classes and skills. Feel free to add anything else relating to quickness, so anet can see this thread and make appropriate changes. Thanks

The Quickness nerf

in Suggestions

Posted by: Jrunyon.3012

Jrunyon.3012

They reduced thiefs pistol whips damage by 15% (it’s now on par with the autoattack chain) due to people using it with quickness, but have not brought it back up to compensate for the quickness nerf.

Also as you said, critical haste needs to be fixed.

Nesmee – Thief
[OHai] – Northern Shiverpeaks

The Quickness nerf

in Suggestions

Posted by: Player Character.9467

Player Character.9467

What about the warrior 30pt trait “Last Chance”? Still a 90 sec cooldown for the same duration of quickness.

Has anybody tried testing that cd tho? because anet seems to think it isn’t 90s

“Last Chance: This trait’s recharge has been reduced to 45 seconds, down from 60.”