This is a multipart question so ill explain everything in sections. Also i think i’ve put them in a rather good priority.
1 being the most crucial thing that needs to be fixed, 2 pretty important too and 3 pointing out some little flaws i think need to addressed or animation that the game in my opinion needs for immersion or ofc, another reason.
Also i do not have a big problem with the game, in fact, i LOVE it. The game is BEAUTIFUL in the environment. The story was… kinda awesome and now i’m going to start farming for Kudzu.
1. Cannons/Tanks: Will A-net EVER fix the broken animation for things like tanks in story mode? I mean, i couldn’t aim without my character moving and later on actually getting ’’disconnected’’ from that tank. Not to mention cannons etc are broken too.
Guild Wars 2 being a modern game i expect it to have modern animation. Characters could mount the cannons with actually effects to fit everything else quality-wise in this game. Not that you character just stands idle, staring into the void while arrows fly from your arrow cart or your TANK (which should be enterable, COME ON!).
You seriously need to add some more animation to this, this makes the game just seem broken and unfinished. It’s a damn 2012 game, it should have animation for every damn occasion. I can’t stand HUGE things like this in a game of this caliber.
2. Forms (Tonics etc..):
First of all, a jaguar can’t strike while running or even JUMP? Pouncing disturbs your movement? Animation are stiff as hell? The ’’dodge’’ effect is a quick sprint to that direction? THE BACKWARDS ANIMATION IS SLOW ’’FORWARD’’ ANIMATION? WHAT IS THIS IS DON’T EVEN!?!
Okay, i’m not raging but these things should not exist. Ever. Maybe in alpha. These things are bad even in beta and people did tell you this but there has been NO comments on these what so ever by the devs. Ofc if some of you seen, please enter them here, i’d like to read them.
But in my opinion, these forms and whatnot need some unique animation for these things. The basic race skins are so pure and beatifully animated. Everything is fluid.
I mean look at the Asura, when you start running you can see them shifting they gravity because they ran rather fast for their size. Or when changing directions/stopping suddenly. This is something i really, really respect. But this game has original mob-npc animations from 2003.
3. Immersion adding animations (which is not so important, i just think without these the game looks dull and boring.):
-Interaction with the enviroment. And this brings me to a rather funny thing. There are chairs in Tyria but no1 uses them. Ever. Everyone is standing. We have tables, which again, no1 ever use. We have beds, which seem to be pointless.
-Hand movement while people talk. I know there is some but more is needed. Specially for normal players.
-When you craft something, like in aion i think you spawned an anvil or whatever when blacksmithing, altho i might be wrong. It’s been a while. I mean, it would fit if you make a bow or something like that, your character would check out stuff like bow strings while you are at the huntsman table or whatever.
-Off-hand attack animation (Purely cosmetic). This is just so that the second axe/sword/dagger wouldn’t just sit in your hand. You would actually strike with it while using the main attack skill.
-Emotes. We need more emotes.
I bet the forums have a thread like this but i also have NO idea where should i actually post this :| Other than discussion board, suggestions? Enlighten me if needed.
Ps. Those that use ‘’BUT ITS F2P!’’ as an excuse. NOT A GOOD EXCUSE. Gw1 had had better animation in some parts than this game not to mention they asked even less money for that game and they kept it up beautifully.
Not to mention there are games that actually have interactive animations like sitting on a chair or something.
PPS. So it’s either that a-net wanted to get the game out and focus on these minor details later on or the game engine is bad mechanic wise. Hopefully the first option.
@pic: ‘’THE CANNONS WORK WITH TELEKINESIS!’’ :|
(edited by Torguish.4786)