The big list of little things
Inspecting other players gear and a damage meter need to be implemented. I’m also disappointed that gear progression is for cosmetic purposes only and increases in damage/survivability scale so small.
The inability to directly trade with people or split item stacks are huge inconveniences. Inspecting other players’ gear would be nice and is certainly easier/less awkward than going “Hey, what armor is that?” Although with the presence of transmutation stones, a way to see what the appearance item is would be somewhat necessary.
I imagine that the cosmetic gear progression is some combination of a holdover from GW1 and some sort of attempt to equalize between people that constantly play to earn the fancy gear and people that play more casually.
Another minor detail that tends to bug me is the inability to zoom the camera in to first person.
I do really like the send thing instead of walking up to the player and press trade. THO it could be a little faster. LIKE REMOVING THE " OK " window everything you’ve sent a email. its really disturbing when your sending many emails. AND make the email-box larger
Inspecting would be great, I really like to watch other people’s gear and dye combinations
I do really like the send thing instead of walking up to the player and press trade. THO it could be a little faster. LIKE REMOVING THE " OK " window everything you’ve sent a email. its really disturbing when your sending many emails. AND make the email-box larger.
The send option can be handy if people are online/far away I agree. But I wanted a Guild mate to make me some bags and despite the fact we were right next to each other in Lion’s Arch we had to sent emails back and forth. Having both options available would be a nice in between method.
I wholeheartedly agree on removing the ‘ok’ message everyime something is sent by internal email.
Another 2 ideas just struck me that would be very useful to add to the game.
Idea number1:
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I’d like to see a Guild channel announcement when someone who’s representing said Guild comes online. Something like:
‘Marduk Dregin joined the Guild channel’
The advantage of this is that it creates more social interaction. At the moment, unless someone who just connected types something on the Guild chat, noone will ever be any the wiser that said person came online. An announcement text message onscreen however would point their attention to the fact someone joined in leading to the usual ‘Welcome back online, how are you’ positive style bantering etc.
For those who don’t like such a text message just make it an optional thing that can be switched off client sided.
Idea number2:
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I’d like to see an option allowing Guilds to make sure their Guild message of the day automatically is displayed in the Guild channel upon someone connecting BUT be invisible to people who are already online. This means:
1. People are notified of the fact there is such a message and to its content
2. Prevents people who are already online being spammed to death, especially in larger Guilds where people come online and go offline all the time.
Found something that would need fixing:
Whenever a character jumps into the water there’s a certain chance they’ll sink to the bottom in a very odd and unnatural way, almost as if falling through the air.
It seems to be connected to the steepness of the incline of the rock one jumps from. The steeper the hill/cliff, the more one seems to sink when jumping into a nearby stretch of water.
Thought up something else: A group sign up system for events like the Snowball Event for Wintersday or the more permanent events such as Keg Brawl.
These are great events to participate in yet the fact you cannot make teams with your friends takes away a part of the tactical aspect of the game. Playing with complete strangers without voice communication just isn’t the same as being on Teamspeak with your mates.