The chill condition

The chill condition

in Suggestions

Posted by: ObsidianSaint.1079

ObsidianSaint.1079

I was really excited about all the conditions and the great system in place with sigils and runes.

I personally wanted to be really different and have runes/sigils to do with applying chilled to enemies. It’s different and people won’t expect it but the real problem I had is that the chilled condition is pretty useless.

In it’s current state it’s an over glorified cripple. I have one simply suggestion that could potentially make this condition more valuable;

Scrap the slowed recharge times on skills which doesn’t really have much of an impact and instead slow the attack rate by 50% much like the quickness currently does to speed up skills.

Let me know what you all think

The chill condition

in Suggestions

Posted by: Leo G.4501

Leo G.4501

AAAND Add the slowed recharge to crippled condition! (who says you can only ever be crippled from the waist down?)

I wouldn’t object to the idea but -50% quickness might be a bit much. -25% or -33% maybe?

The chill condition

in Suggestions

Posted by: ObsidianSaint.1079

ObsidianSaint.1079

Yeah, the number was kind of flexible. Just an idea though. Would be interesting to see the effect it would have on combat.