(edited by Ronah.2869)
The player ranking system for PvE
Note:
The difference between top 1, top 2 and top 3 characters will be done either through a slightly different podium model or/and a number 1,2,3 in front of the character name
The places in which the statues are placed in the zone will remain the same, but they will not be tided up to a specific rank which means that in each one of the 3 places, any character form top 3 can be displayed as follows:
1) if a character remains with the same rank for another hour
Some workers will come and start to build the new material podium (bronze>sliver; Silver>gold)
The gold podium will not change anymore if the character remains on top 1 until the 10h timeline when it will transform into a different one, more sophisticated.
2) if a character remains in Top 3 but with a different rank position
Some workers come and start to build the new model podium and update the number before the character’s name. The material will also change.
3) if a new character enters Top 3
Some workers come and detonate the old statue and after that they start to build the new one
- if the character is new to Top 3, the podium will be of Stone
- if the character has been in top 3 before, the podium will be in Bronze
The building process will be similar to building the bee hives in Queensdale after the bears event failed
(edited by Ronah.2869)
So what you’re saying is, I gotta sit there and look at three gold farmers named “NSGWEG” and “NSGWWG” and “SDFWNG” who have been in the zone for 5 days. Eh…. I like your idea, but don’t find it appealing.
So what you’re saying is, I gotta sit there and look at three gold farmers named “NSGWEG” and “NSGWWG” and “SDFWNG” who have been in the zone for 5 days.
You pointed out a good thing which will even help A-Net identify bots, don’t you think?
If we only base all our thinking only related to the 2% oulaws, then probably we don’t need to even live our lives because they will always win: more money, more fame, more girls, more cars, more more.
(edited by Ronah.2869)