Thief Improvement
1. no. balancing wise.
2. dunno
3. what you think is assassins creed. “Realistic” thiefs are those without physical abilities, so they need to trick others and steal their money. No thief flashily robs you and runs up a wall.
The very last thing stealth needs is a duration increase
I wouldn’t mind for CB to go back to 1200, but without good reason I doubt the devs will just change it back
If thieves can scale walls then their damage will definitely need to be toned down. If they manage to hide inside a tower they can already kill the Lord solo. Allowing them to scale walls AND kill lords will just be too much
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU
Just what thiefs need, more buffs.
Whats wrong 2 hitting people in the middle of zergs and stealthing away like its no big thing isn’t enough?