So really my suggestion is really about infiltrators strike and flanking strike I have nothing constructive to say about pistol whip .
I usually open fights with infiltrators strike and then forget about unless I need to remove a condition. The times that I do use it to get out of combat it’s usually very clear at the beginning. I really want to get more use out of this skill. So here are my suggestions for IS…
1. reduce the time of shadow escape by half (I think it’s currently 15 seconds). If you don’t use shadow escape in that time frame you get a short duration vigor – This give sword some additional mobility and that’s what sword is all about
2. give IS a blast finisher – sword currently has no finishers (dagger has 2, pistol has 1.3)
The problem with flanking strike is that it can sometimes leave you far from your target. My suggestion to solve this problem is this: Instead of two dagger strikes after the first hit use a scorpion to pull you to your target. So sword strike (damage + evade)… scorpion wire attach (damage + pull you to your target) …. scorpion wire detach (damage + retaliation possibly?).
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